Senior Gameplay Animator: Fluid Combat & Motion

Elsewhere Entertainment

Malmö kommun

On-site

SEK 520,000 - 700,000

Full time

8 days ago
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Job summary

Elsewhere Entertainment is seeking an Expert Gameplay Animator to shape the animation vision for an exciting new IP. You’ll combine outstanding animation craft with deep gameplay and combat expertise, collaborating with skilled developers to create innovative, exhilarating experiences.

As a senior voice on the project, you’ll elevate both the game and the studio through inclusivity, mutual respect and collaboration, providing direction, mentorship and driving quality across animation systems and

Qualifications

  • Significant gameplay animation experience, including a senior or principal-level contribution to one or more shipped titles.
  • Strong combat animation skills with responsive player and enemy behaviours.
  • Deep understanding of combat readability, timing, anticipation, hit reactions, attack cycles, locomotion and player control.
  • Experience working in game engines and contributing to animation systems and implementation.
  • Knowledge of motion-capture pipelines, including editing, cleanup and blending mocap with keyframe animation.
  • Exceptional animation fundamentals across human and creature movement.
  • Proven experience collaborating across disciplines and influencing creative decisions at a project level.
  • A thoughtful, constructive approach to giving feedback and supporting the growth of other animators.
  • Advanced proficiency in Maya and the ability to adapt quickly to new tools and technologies.

Responsibilities

  • Owning and driving the quality bar for gameplay animation, with a focus on responsive, readable and satisfying combat.
  • Creating and refining high-quality character animations using strong animation fundamentals, gameplay principles and motion-capture data.
  • Shaping animation approaches that support combat design, player expression, enemy behaviours, traversal and moment-to-moment gameplay.
  • Partnering with Design, Engineering, Art, Audio and Narrative to ensure animation enhances the overall player experience.
  • Applying deep knowledge of game design mechanics, 3Cs (character, camera and controls), AI behaviour, camera animation and narrative context.
  • Contributing to animation systems, state machines, blending, transitions and in-engine implementation to achieve fluid, responsive gameplay.
  • Providing clear creative direction, feedback and mentorship to help raise the craft and capability of the animation team.
  • Identifying opportunities to improve tools, workflows and pipelines, helping the team work more effectively at scale.
  • Solving complex technical and creative challenges while balancing quality, performance and production needs.

Skills

Gameplay animation
Combat animation
Combat readability
In-engine workflows
Collaboration across disciplines
Mentorship & feedback
Animation fundamentals
Problem-solving

Tools

Maya

Job description

Elsewhere Entertainment is seeking an Expert Gameplay Animator to shape the animation vision for an exciting new IP. You’ll combine outstanding animation craft with deep gameplay and combat expertise, collaborating with skilled developers to create innovative, exhilarating experiences.

As a senior voice on the project, you’ll elevate both the game and the studio through inclusivity, mutual respect and collaboration, providing direction, mentorship and driving quality across animation systems and

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