Senior Gameplay Programmer – UI Systems & Live Ops

Arrowhead Game Studios

Stockholms kommun

Hybrid

SEK 900,000 - 1,100,000

Full time

14 days+
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Benefits offered by this job

Pet friendly office
Hybrid setup
Stockholm location

Job summary

Arrowhead Game Studios seeks a Senior Gameplay Programmer to advance gameplay and UI systems in a collaborative, cross-disciplinary team. You will shape UI end-to-end, guide teammates, and balance clarity, performance, and creativity across multiplayer live-service titles.

The role emphasizes building scalable, maintainable code in C++, with a focus on gameplay and UI systems that deliver engaging player experiences. Stockholm hybrid setup possible.

Qualifications

  • Senior developer with focus on gameplay UI systems.
  • 5+ years of hands-on experience developing gameplay features and systems, especially for multiplayer games.
  • Experience with UI development, preferably with the Noesis framework.
  • Experience with WPF or MVVM architectural patterns.
  • Strong understanding of UI design principles and industry-standard UI tools.
  • Solid understanding of CPU architecture, memory and performance trade-offs.
  • Ability to create gameplay/UI systems that support emergent interactions.
  • Familiarity with a broad range of development areas: gameplay, content creation, physics, animation, AI, and systems integration.
  • Strong foundation in 3D math (linear algebra, vectors, matrices).
  • One or more shipped titles in a C++ environment (custom engine, Unreal, or Unity).
  • Experience with live service development and maintaining code post-launch.
  • Fluency in written and spoken English.

Responsibilities

  • Design, implement, and maintain gameplay and UI systems and features in C++.
  • Build and own UI systems using WPF or MVVM architectural patterns.
  • Build dynamic systems that interact in overlapping, emergent ways.
  • Write gameplay and UI code that is clean, scalable, and performance-aware.
  • Profile and optimize systems to keep frame time, memory, and networking stable.
  • Debug complex gameplay and UI issues, from multi-system interactions to edge cases.
  • Collaborate with design, QA, and production to ensure features are technically robust and engaging for players.
  • Help maintain consistent standards through code reviews, discussions, and technical guidance.
  • Contribute to a healthy, collaborative team culture by sharing knowledge and supporting peers.
  • Act as a point of clarity in design and implementation, supporting alignment across technical and non-technical stakeholders.
  • Work with industry-standard tools for production tracking (e.g., Jira, Confluence) to keep work transparent and traceable.
  • Write and maintain documentation that makes systems, workflows, and decisions clear to the team

Skills

C++ skills
Gameplay features
UI development
Noesis framework
WPF
MVVM
UI design principles
CPU architecture
3D math
Shipped titles
Live service
English fluency

Tools

Stingray engine
Jira
Confluence

Job description

Arrowhead Game Studios seeks a Senior Gameplay Programmer to advance gameplay and UI systems in a collaborative, cross-disciplinary team. You will shape UI end-to-end, guide teammates, and balance clarity, performance, and creativity across multiplayer live-service titles.

The role emphasizes building scalable, maintainable code in C++, with a focus on gameplay and UI systems that deliver engaging player experiences. Stockholm hybrid setup possible.

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