Game Animator

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Stockholms kommun

Hybrid

SEK 550,000 - 720,000

Full time

14 days+
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Benefits offered by this job

Stock option program in the future
Wellness allowance & gym membership
Hybrid setup
English-speaking, technically ambitious team

Job summary

A leading digital interactive studio in Sweden is seeking an Animator to create lifelike digital humans for a real-time multiplayer platform. You will work with motion capture data, implement animations in Unreal Engine, and ensure seamless movement that feels human. Strong experience with motion capture pipelines and animation is essential. The role offers a hybrid work setup, a wellness allowance, and stock options in the future. Join us in redefining digital interactions.

Qualifications

  • Proven experience working with motion capture pipelines.
  • Strong animation skills in Maya.
  • Experience implementing animation inside Unreal Engine.
  • Strong understanding of animation blending and state machines.
  • Deep knowledge of human movement and body mechanics.
  • Ability to work in a real-time production environment.

Responsibilities

  • Work with motion capture data to ensure seamless animation flows.
  • Refine and enhance mocap animations for natural movement.
  • Collaborate with developers to implement animations in Unreal Engine.
  • Create transitional animations and blends between mocap sequences.
  • Develop animation libraries for dealer actions (card dealing, chip handling, gestures).
  • Collaborate with developers to implement animations in Unreal Engine.
  • Optimize animations for real-time streaming performance.
  • Maintain consistency and quality across dealer animations.

Skills

Motion capture pipelines
Animation skills in Maya
Implementing animation inside Unreal Engine
Animation blending and state machines
Understanding of human movement
Real-time production environment
real-time production

Tools

Metahuman

Job description

What if you could create lifelike digital humans — not for a cinematic, but for a continuously running real-time multiplayer platform?

At Avanti, we combine advanced game technology with cloud infrastructure to build a new generation of interactive gaming experiences. Instead of traditional live studios, we create scalable digital environments powered by motion capture, AI-driven characters and real-time systems.

Now we are looking for an Animator who wants to push realism inside a real-time engine environment.

The Role – Creating Lifelike Digital Humans

You will work with motion capture data, refine it, shape it and implement it inside Unreal Engine to ensure seamless, believable animation flows.

Your focus will include:

  • Clean and process motion capture data from live dealer performances

  • Translate live capture data into Metahuman character rigs

  • Refine and enhance mocap animations to ensure natural, fluid movement on Metahumans

  • Create transitional animations and blends between mocap sequences

  • Develop animation libraries for various dealer actions (card dealing, chip handling, gestures)

  • Work with Metahuman facial capture and animation systems

  • Collaborate with developers to implement animations in Unreal Engine

  • Optimize animations for real-time streaming performance

  • Maintain consistency and quality across all dealer animations

The challenge is subtle but demanding: Characters must feel human, in their movement in the way they act. Not static and robotic, which is going to be fun!

Transitions must be seamless. Sequences must blend naturally. Movements must respond correctly to gameplay logic.

Functional Skills

We are specifically looking for:

  • Proven experience working with motion capture pipelines

  • Strong animation skills in Maya

  • Experience implementing animation inside Unreal Engine

  • Deep understanding of animation blending and state machines

  • Strong understanding of human movement and body mechanics

  • Ability to work in a real-time production environment

We are looking for someone who understands the full animation lifecycle — from capture to final in-engine implementation.

Nice to Have
  • Experience working with Metahuman

  • Background in AAA, gaming or real-time interactive productions

  • Experience optimizing animation for performance in engine

Who You Are
  • You care deeply about realism.

  • You notice when something feels off — even if others don’t.

  • You enjoy refining details until movement feels natural.

  • You understand both the artistic and technical side of animation.

  • You are collaborative, communicative and comfortable working closely with developers and technical artists.

You are curious about new technology and want to be part of building something new — not just contributing to a predefined pipeline.

Why Avanti?

We operate at the intersection of game development and regulated iGaming. Few companies globally combine motion capture, real-time engines and cloud infrastructure at this level.

We are stable and growing rapidly.
We are building technology that replaces traditional studio setups with scalable digital systems.
We work with major operators and expand into new markets.

You will join at a stage where:

  • Systems are evolving

  • Realism is a competitive advantage

  • Your work directly impacts the product experience

You get:

  • Stock option program in the future

  • Wellness allowance & gym membership

  • Hybrid setup

  • An English-speaking, technically ambitious team

This is an opportunity to work on lifelike digital humans in a real-time environment that operates at scale.

The Team

You will join the Live Experience Team (8 people). You will collaborate closely with Gameplay Developers and Technical Artists to ensure animation integrates seamlessly into the engine.

The Process
  • Initial conversation

  • Portfolio & technical deep dive

  • Final discussion with the Hiring Manager

If you are an Animator with strong motion capture experience and a passion for real-time realism — we would love to connect.

Let’s redefine what digital humans can look like in live interactive environments.

We are office-first company where, there is flexibility but we like to work together.

This is a permanent full-time position at Avanti Studios.

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