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Festybay is seeking a visionary Animation Director to lead the animation for AAA titles at our state-of-the-art studio in Malmö, Sweden. You will oversee the animation quality and performance, working with a team of animators to create immersive experiences.
As Animation Director, you will define and document the animation style, ensure excellence in game feel, and foster collaboration across disciplines to integrate animation into gameplay mechanics. A proven track record in AAA games and strong leadership skills are essential.
Massive Entertainment, a Ubisoft studio, is seeking a visionary and technically accomplished Animation Director to lead the animation vision for one of our premier AAA intellectual properties, including highly anticipated projects like Tom Clancy’s The Division 3. This permanent, full-time position is based on-site at our state-of-the-art studio in Malmö, Sweden.
As the Animation Director, you will be the ultimate guardian of visual quality, character performance, and mechanical responsiveness. You will bridge the gap between artistic expression and cutting‑edge technology, translating the overarching creative direction into a fluid, tactile reality. Leading an elite team of animators and technical artists, you will define pipelines, push engine capabilities, and ensure that every movement, combat encounter, and cinematic moment aligns perfectly with the game’s core tone and player fantasy.
Company Massive Entertainment (A Ubisoft Studio)
Job Title Animation Director
Location Malmö, Sweden (Office-based)
Department Animation / Creative Leadership
Employment Type Full-time
Contract Type Permanent
Experience Level Director / Principal (AAA Lead/Director Experience Required)
Core Specialization Gameplay & Technical Animation Vision, Runtime System Integration
Key Frameworks Snowdrop Engine, Motion Matching, Procedural & IK Systems, Maya/Motion Builder
At Massive Entertainment, we believe that world‑class animation is the cornerstone of player immersion and game feel. The Animation Director is tasked with a profound responsibility: finding the perfect equilibrium between cinematic visual fidelity and instantaneous gameplay responsiveness.
You will dictate how characters interact with complex urban environments, how they express weight, tension, and tactical awareness, and how the world responds to their presence. Working closely with core stakeholders, you will champion an animation philosophy that honors the established identity of a globally recognized franchise while pioneering new techniques in locomotion, combat physics, and non‑verbal storytelling.
As a key creative leader within the studio, your responsibilities will span across strategic vision, team leadership, technical innovation, and operational pipeline design:
We are looking for an enthusiastic, forward‑thinking leader who pairs an elite artistic eye with a deep understanding of modern game engine constraints and animation technical architecture.
Located in the progressive, culturally rich city of Malmö, Sweden, Massive Entertainment is a powerhouse of game development. Boasting a highly diverse team of over 700 professionals from 50+ countries, we celebrate unique perspectives, collaboration, and a collective passion for innovation.
As part of the global Ubisoft family, we leverage the reach of an industry leader while maintaining a close‑knit, supportive studio culture. We are dedicated to pushing the absolute boundaries of entertainment technology—whether through our proprietary Snowdrop engine or our genre‑defining live games like Avatar: Frontiers of Pandora, Star Wars Outlaws, and Tom Clancy’s The Division franchise.
If you are ready to lead an elite team and leave a permanent mark on one of gaming’s most successful franchises, we invite you to apply. Please submit your comprehensive CV, a cover letter detailing your directional philosophy, and a portfolio or showreel showcasing your shipped AAA work, leadership contributions, and technical animation oversight.