HIRING: Technical Artist to Tarsier Studios in Malmö

Realtimevfx

Malmö kommun

On-site

SEK 520,000 - 720,000

Full time

14 days+

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Job summary

A leading game studio in Malmö, Sweden is seeking a Technical Artist to create stunning shaders and dynamic visual effects. The role involves working with Unreal Engine and Houdini to develop procedural tools and optimize assets for performance. Candidates should have over 3 years of experience in a similar position and a strong collaborative spirit. This is a full-time on-site position with opportunities to push visual quality in exciting projects.

Qualifications

  • 3+ years of professional experience as a Technical Artist.
  • Strong proficiency in Unreal Engine for creating shaders and VFX.
  • Experience with Houdini for procedural content and tool development.
  • Good eye for visual design, motion, and artistic detail in shaders.
  • Collaborative mindset and ability to work with artists and programmers.

Responsibilities

  • Design and implement stylized shaders and real-time VFX.
  • Use Houdini for building procedural tools.
  • Collaborate with the team to solve technical challenges.
  • Optimize assets for performance across platforms.
  • Stay current with the latest tech and trends to raise the visual bar.

Skills

Unreal Engine's material editor
Niagara
Houdini
Visual design
Collaboration

Tools

Houdini

Job description

Tarsier Studios is looking for a Technical Artist to craft stunning shaders, dynamic visual effects, and procedural tools that elevate the look and feel of our worlds. The position is a full-time permanent employment, on-site at our studio in Malmö, Sweden.

What You’ll Do:
  • Design and implement stylized shaders and real-time VFX in Unreal Engine.
  • Use Houdini to build procedural tools and generate complex, high-quality content efficiently.
  • Collaborate with artists and programmers to solve technical challenges and support efficient workflows.
  • Optimize assets and effects for performance across platforms.
  • Help push the visual bar by staying current with the latest tech and trends.
What We’re Looking For:
  • Strong experience with Unreal Engine’s material editor, Niagara, and shader pipeline.
  • Proficient in Houdini for procedural content creation and tool development.
  • Good eye for visual design, motion, and artistic detail in VFX and shaders.
  • A collaborative spirit and a love for solving creative tech challenges.
  • 3+ years of professional experience in a similar role.

We welcome applicants of all backgrounds and genders, and look forward to hearing from you!

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