Unreal Engine Tech Artist Full-Time, Stockholm

Green Wall

Stockholms kommun

Hybrid

SEK 600,000 - 900,000

Full time

10 days ago

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Job summary

Green Wall Designs in Stockholm is seeking an Unreal Engine Technical Artist with strong real-time rendering and shader development experience. You will build and maintain internal systems that support live and rendered visualisations for stage lighting and video production, blending artistic sensibility with technical rigor.

The role requires on-site work at our Sickla studio in Stockholm, with a focus on robust shaders, lighting tools, and optimized workflows to ensure performance and

Qualifications

  • Experience in real-time rendering and shader development.
  • Experience with Unreal Engine and custom shaders.
  • Ability to optimize performance and stability in complex scenes.

Responsibilities

  • Create custom shaders using Unreal nodes and HLSL or similar
  • Develop both artistic and technical lighting setups
  • Build custom lights and lighting solutions
  • Optimize scenes and technical workflows to secure performance and stability

Skills

Unreal Engine
Shader programming
Real-time rendering
Lighting workflows
Technical artistry

Tools

HLSL
Unreal nodes

Job description

Green Wall Designs are looking for an Unreal Engine Technical Artist with strong experience in real-time rendering and shader development.

In this role, you will be responsible for developing and maintaining internal systems that support the creation of live and rendered visualisations for stage lighting and video production. You will work closely with Producers, Creatives and technical teams in a fast-paced production environment where precision, performance and reliability are essential. The role combines artistic understanding with technical expertise, and requires someone who enjoys building robust solutions that empower creative workflows.

Typical responsibilities

  • Create custom shaders using Unreal nodes and HLSL or similar
  • Develop both artistic and technical lighting setups
  • Build custom lights and lighting solutions
  • Optimize scenes and technical workflows to secure performance and stability

We are also looking for someone who:

  • Is able to work on site in our studio in Sickla Stockholm
  • Has a solid experience with custom shader programming
  • Is good at understanding of rendering workflows
  • Has a structured mindset and an interest in both creativity and technology
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