Unreal Engine 5 Level Designer - FPS, Modular & Replayable

Side

Portugal

On-site

EUR 42,000 - 64,000

Full time

14 days+

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Benefits offered by this job

Competitive Salary
Dynamic, multicultural environment

Job summary

Side is seeking an experienced Level Designer to own gameplay spaces and craft engaging, immersive experiences for players. You will apply strong Unreal Engine 5 skills, focus on first‑person action gameplay, and design modular levels that support procedural generation and replayability.

You will collaborate with Level Art, Environment Art, Design and Production teams to ensure production quality and alignment with project goals. Excellent English speaking ability is required.

Qualifications

  • Experience designing levels for action or FPS games with strong play flow and pacing.
  • Proven ability to create greyboxes/blockouts that translate into final content.
  • Familiarity with modular kits and level-building systems.

Responsibilities

  • Own gameplay spaces from design to prototyping and iteration.
  • Implement gameplay using Unreal Engine 5 and iterate based on feedback.
  • Collaborate with Level Art, Environment Art, Design and Production teams.
  • Design large landmark spaces and key player objectives with replayability in mind.
  • Ensure level metrics, sightlines, combat pacing and player guidance are clear.

Skills

Unreal Engine 5
Level design
First-person gameplay
Procedural generation
Modular level design

Tools

Unreal Editor

Job description

Side is seeking an experienced Level Designer to own gameplay spaces and craft engaging, immersive experiences for players. You will apply strong Unreal Engine 5 skills, focus on first‑person action gameplay, and design modular levels that support procedural generation and replayability.

You will collaborate with Level Art, Environment Art, Design and Production teams to ensure production quality and alignment with project goals. Excellent English speaking ability is required.

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