Level Designer

Side

Portugal

On-site

EUR 42,000 - 64,000

Full time

14 days+

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Benefits offered by this job

Competitive Salary
Dynamic, multicultural environment

Job summary

Side is seeking an experienced Level Designer to own gameplay spaces and craft engaging, immersive experiences for players. You will apply strong Unreal Engine 5 skills, focus on first‑person action gameplay, and design modular levels that support procedural generation and replayability.

You will collaborate with Level Art, Environment Art, Design and Production teams to ensure production quality and alignment with project goals. Excellent English speaking ability is required.

Qualifications

  • Experience designing levels for action or FPS games with strong play flow and pacing.
  • Proven ability to create greyboxes/blockouts that translate into final content.
  • Familiarity with modular kits and level-building systems.

Responsibilities

  • Own gameplay spaces from design to prototyping and iteration.
  • Implement gameplay using Unreal Engine 5 and iterate based on feedback.
  • Collaborate with Level Art, Environment Art, Design and Production teams.
  • Design large landmark spaces and key player objectives with replayability in mind.
  • Ensure level metrics, sightlines, combat pacing and player guidance are clear.

Skills

Unreal Engine 5
Level design
First-person gameplay
Procedural generation
Modular level design

Tools

Unreal Editor

Job description

Strong speaking skills/proactive communication in English is necessary - only CVs/resumes in English will be considered European time-zone coverage/embedded in Sweden time zone is essential At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production. We're looking for an experienced Level Designer who can take ownership of gameplay spaces and create engaging, immersive experiences for players. The ideal candidate has a strong understanding of Unreal Engine 5 and first-person action gameplay, player flow, combat encounters, exploration, and modular level design that supports procedural generation and replayability.

What you will do:
  • Experienced Level Designer capable of taking ownership of a gameplay space.
  • Strong understanding of first-person action gameplay, player flow, combat spaces, exploration, and encounter design.
  • Ability to work within established gameplay rules, metrics, and production guidelines.
  • Experience creating modular levels that can support procedural generation and replayability.
  • Comfortable collaborating closely with Level Art, Environment Art, Design, and Production teams.
  • Strong Unreal Engine 5 proficiency, including level assembly, greyboxing, gameplay implementation, and iteration.
  • Ability to communicate clearly, incorporate feedback quickly, and maintain production quality standards.
  • Experience building large landmark or destination-style spaces that serve as key player objectives and points of interest.
  • Excellent speaking communication skills in English.
What we are looking for:
  • Previous experience designing and building levels for action, RPG, co-op, or first-person games.
  • Proven track record creating playable greyboxes/blockouts that successfully transition into final production content.
  • Experience working with modular kits and level-building systems.
  • Understanding of procedural content generation workflows and how level design supports randomized gameplay experiences.
  • Solid knowledge of level metrics, navigation, sightlines, combat pacing, and player guidance.
  • Proficiency with Unreal Engine, ideally Unreal Engine 5.
  • Experience working within multidisciplinary development teams and following established production pipelines.
  • Shipped title experience or substantial production experience on PC/console game projects is strongly preferred.
Nice to haves:
  • Co-op multiplayer game development.
  • Dark fantasy, RPG, or dungeon/environment-focused level design.
  • Experience designing content intended for repeatable runs and live-service style replayability.
  • Familiarity with performance considerations and gameplay-driven environment construction.

Competitive Salary.

Dynamic, multicultural and fun environment. You will be working for the world's leading provider of game services. We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. Experience our side of life.

For more information, visit www.side.inc

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Art Director
Art Director

Side • Portugal

On-site
EUR 65,000 - 90,000
Competitive Salary
Dynamic multinational environment
Global game services leader
+1
Senior Technical Combat Designer
Senior Technical Combat Designer

the hive • Braga

Hybrid
EUR 69,000 - 117,000
Competitive pay
Global remote work
Flexible schedule
Unreal Engine 5 Level Designer - FPS, Modular & Replayable
Unreal Engine 5 Level Designer - FPS, Modular & Replayable

Side • Portugal

On-site
EUR 42,000 - 64,000
Competitive Salary
Dynamic, multicultural environment
Remote Localization QA Game Tester (Europe)
Remote Localization QA Game Tester (Europe)

Pole To Win International • Braga

Remote
EUR 22,000 - 32,000
Fully remote across Europe
Comprehensive training
Freelance-friendly arrangements
Remote Ukrainian LQA Game Tester – Localization QA
Remote Ukrainian LQA Game Tester – Localization QA

Pole To Win International • Braga

Remote
EUR 18,000 - 28,000
Remote work in Schengen area
Full training provided
Promotion opportunities
+1
Onsite Localization QA Tester — Global Game Titles
Onsite Localization QA Tester — Global Game Titles

Sideglobal • Portugal

On-site
EUR 22,000 - 34,000
Attractive remuneration
Comprehensive training
Social calendar and team competitions
+1
Korean Localization QA Game Tester - Onsite, Global Team
Korean Localization QA Game Tester - Onsite, Global Team

Pole To Win International • Braga

On-site
EUR 12,000 - 15,000
Attractive remuneration
Full training provided
Extensive social calendar
+2
Talent Acquisition Specialist - High Volume
Talent Acquisition Specialist - High Volume

Side • Braga

On-site
EUR 35,000 - 55,000
LQA Game Tester (German) - Freelance Remote
LQA Game Tester (German) - Freelance Remote

the hive • Braga

Hybrid
EUR 17,000 - 26,000
Full training provided
International team
Well-being program
German Localization QA Tester — Shape Global Games
German Localization QA Tester — Shape Global Games

Pole To Win International • Braga

On-site
EUR 20,000 - 30,000
Attractive remuneration
Regular team competitions
Employee well-being program
+1
Top locations