Senior Level Artist - Cross-Platform World Builder

FunPlus

Lisboa

Hybrid

EUR 35,000 - 55,000

Full time

4 days ago
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Job summary

Studio Ellipsis is seeking a visionary Level Artist to shape the visual identity of a new IP. You will create immersive 3D environments, collaborate with designers, and ensure visuals align with the game's lore and cross-platform goals.

The ideal candidate has a minimum of 3 years in level or environment art, a solid portfolio from shipped titles, and proficiency with Unreal Engine, Unity, and industry-standard tools. Lisboa-based role with a passion for PvEvP aesthetics.

Qualifications

  • Bachelor’s degree in Game Art, 3D Art, or related field, or equivalent work experience.
  • Minimum of 3 years of experience in level art or environment art with a strong portfolio showing shipped titles.

Responsibilities

  • Environment Creation: Design, model, and texture high-quality 3D environments aligned with the art direction and technical constraints.
  • Collaboration: Work with level designers to integrate art assets into gameplay, ensuring visuals and mechanics complement each other.
  • Visual storytelling: Incorporate story elements and environmental cues into level design to create immersive worlds.
  • Optimization: Optimize assets and environments for performance across platforms for smooth player experience.
  • Iteration: Refine environments based on feedback from playtesting and reviews.
  • Documentation: Create and maintain documentation for level art pipelines, asset lists, and best practices.
  • Trend awareness: Stay updated on industry trends, tools, and techniques in level art, especially in PvEvP and cross-platform development.

Skills

Color theory
Lighting
Composition
Visual storytelling
Collaboration
Communication
Problem solving
Passion for gaming

Education

Bachelor's degree in Game Art / 3D Art or related field

Tools

Unreal Engine
Unity
Maya
3ds Max
Substance Painter/Designer

Job description

Studio Ellipsis is seeking a visionary Level Artist to shape the visual identity of a new IP. You will create immersive 3D environments, collaborate with designers, and ensure visuals align with the game's lore and cross-platform goals.

The ideal candidate has a minimum of 3 years in level or environment art, a solid portfolio from shipped titles, and proficiency with Unreal Engine, Unity, and industry-standard tools. Lisboa-based role with a passion for PvEvP aesthetics.

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