Remote Character Art Director — Stylized Mobile Games

Jobgether

Portugal

Remote

EUR 70,000 - 100,000

Full time

3 days ago
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Benefits offered by this job

Fully Remote Work
International collaboration
Career development

Job summary

Jobgether is seeking a senior Character Art Director to shape the visual identity of a stylized mobile game. Based in Portugal, you will guide design from concepts to in‑game implementation while maintaining high artistic standards across distributed teams.

The role blends hands-on artistry with leadership, requiring a portfolio of stylized characters, strong storytelling, and fluency in English. This fully remote position is Europe/US-friendly.

Qualifications

  • At least 7 years as a game artist in senior roles.
  • Proven experience as Character Art Director, Art Director, or Lead.
  • Strong portfolio of stylized character work and storytelling.

Responsibilities

  • Define and maintain a cohesive character art direction across the project.
  • Develop distinctive characters with expressive silhouettes and color theory.
  • Translate gameplay into character design while maintaining readability.
  • Provide hands-on sketches, paintovers, and visual references to guide the team.
  • Oversee the production pipeline from concepts to in-game presentation.
  • Establish design guidelines and quality benchmarks for characters.
  • Offer detailed feedback on concepts, models, and materials.
  • Collaborate with animation and gameplay teams to support expressive movement.
  • Mentor artists and align international teams across time zones.
  • Balance creative ambition with production timelines and constraints.

Skills

Leadership & mentoring
Art direction
Visual storytelling
Character design
Communication skills
End-to-end production
Feedback & critique
Cross-team collaboration
Stylized art knowledge
Production documentation
Animation-friendly design
Co-development experience

Tools

Unity3D

Job description

Jobgether is seeking a senior Character Art Director to shape the visual identity of a stylized mobile game. Based in Portugal, you will guide design from concepts to in‑game implementation while maintaining high artistic standards across distributed teams.

The role blends hands-on artistry with leadership, requiring a portfolio of stylized characters, strong storytelling, and fluency in English. This fully remote position is Europe/US-friendly.

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