Ui/Ux Designer

Dark Cloud Games

Almada

On-site

EUR 33,000 - 47,000

Full time

14 days+
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Job summary

Dark Cloud Games is seeking a UI/UX Designer to transform game systems into polished, production-ready interfaces for a complex mobile RPG. You will craft menus, HUDs, overlays, and icons, and assemble interfaces directly in Unity, collaborating with programmers to ensure visual consistency across devices.

The role requires 4+ years in UI/UX design, advanced skills in Photoshop, Illustrator, and Figma, and on-site work in Lisbon. Experience with mobile RPGs and Unity UI is highly advantageous.

Qualifications

  • Bachelor's degree (Licenciatura) mandatory, Level 6 in Portugal.
  • 4+ years of professional UI/UX design experience, preferably in games or interactive products.
  • Advanced skills in Photoshop, Illustrator, and Figma.
  • Ability to work autonomously from established systems, prototypes, and art direction.
  • Availability to work on-site in Lisbon.

Responsibilities

  • Design menus, HUDs, pop-ups, overlays, cards, and other game interfaces
  • Translate prototypes and game systems into polished screen compositions
  • Create production-ready UI assets, iconography, components, and interaction states
  • Assemble and visually refine interfaces directly in Unity
  • Create UI animations, transitions, and feedback effects
  • Collaborate with programmers during implementation
  • Review builds and ensure visual consistency across resolutions and mobile safe areas

Skills

UI/UX design
Photoshop
Illustrator
Figma
Unity UI
After Effects
Spine
DOTween
TextMesh Pro

Education

Bachelor's degree (Licenciatura) Level 6 in Portugal

Tools

Photoshop
Illustrator
Figma
Unity
Unity UI
TextMesh Pro
DOTween
After Effects
Spine

Job description

Dark Cloud Games is looking for a UI/UX Designer to join the development of a complex mobile RPG featuring character collection, turn-based combat, crafting, loot, progression, narrative systems, and map-based navigation.

The role focuses on transforming established systems, prototypes, and art direction into polished, distinctive, and production-ready interfaces.

This is a visual Game UI position. Gameplay logic, data integration, system architecture, and complex C# development are handled by the programming team.

Responsibilities
  • Design menus, HUDs, pop-ups, overlays, cards, and other game interfaces
  • Translate prototypes and game systems into polished screen compositions
  • Create production-ready UI assets, iconography, components, and interaction states
  • Assemble and visually refine interfaces directly in Unity
  • Create UI animations, transitions, and feedback effects
  • Collaborate with programmers during implementation
  • Review builds and ensure visual consistency across resolutions and mobile safe areas
Requirements
  • Bachelor's degree (Licenciatura), corresponding to Level 6 in Portugal, is mandatory. For foreign degrees, official recognition in Portugal under the DGES degree recognition framework will be required before hiring.
  • 4+ years of professional experience in UI/UX design, preferably including games or interactive products
  • Advanced skills in Photoshop, Illustrator, Figma, or equivalent tools
  • Strong understanding of composition, typography, hierarchy, colour, spacing, and readability
  • Ability to work autonomously from established systems, prototypes, and art direction
  • Availability to work on-site in Lisbon
Nice to Have
  • Experience with mobile RPGs, gacha games, JRPGs, or strategy games
  • Knowledge of DOTween, After Effects, Spine, sprite optimisation, or UI design systems
  • Familiarity with generative AI workflows
  • Practical experience integrating UI assets in Unity
  • Knowledge of Unity UI, prefabs, scalable sprites, TextMesh Pro, and basic UI animation
About the Project

Development of a complex mobile RPG with interconnected combat, progression, management, character, and narrative systems.

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