Senior Technical Artist — Unity, VFX & Tools Lead

Vivid Games

Bydgoszcz

Hybrid

PLN 120,000 - 210,000

Full time

2 days ago
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Benefits offered by this job

Remote/hybrid/on-site options
Flexible working hours
Competitive salary and benefits

Job summary

Vivid Games is seeking a Technical Artist to bridge art and tech. You will shape shaders, tools and pipelines to bring high-quality visuals to mobile experiences and esports titles. Collaborate with artists, designers, and engineers to keep assets fast, scalable and visually striking.

You’ll own art standards, support UI/2D visuals, and optimize rendering across URP, lighting, VFX and performance budgets for multiple devices.

Qualifications

  • Strong knowledge of Unity including import settings, prefabs, materials, rendering, asset pipelines and content organization.
  • Hands-on experience with Shader Graph and HLSL for realtime visuals on mobile and UI.
  • Experience in building editors/tools and automating art workflows.
  • Familiar with Unity Profiler, Frame Debugger or RenderDoc for debugging visuals and perf.

Skills

Unity pipeline
3D production
Shaders & materials
2D / UI technical art
Mobile optimization
VFX / particles
Lighting & rendering
Tools & automation
Profiling & debugging
Technical art ownership
Cinemachine
DOTween

Tools

C# (C-Sharp)

Job description

Vivid Games is seeking a Technical Artist to bridge art and tech. You will shape shaders, tools and pipelines to bring high-quality visuals to mobile experiences and esports titles. Collaborate with artists, designers, and engineers to keep assets fast, scalable and visually striking.

You’ll own art standards, support UI/2D visuals, and optimize rendering across URP, lighting, VFX and performance budgets for multiple devices.

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