Unity UI VFX Artist

Fun Crafters

Województwo małopolskie

On-site

PLN 169,204 - 253,807

Full time

14 days+
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Job summary

Fun Crafters, a cutting-edge AAA mobile-first game studio in Poland, is seeking a Unity UI VFX Artist to develop and implement visual effects and animations for user interfaces. This role involves collaboration with the UI/UX team and developers, managing UI functionalities, and creating motion concepts using tools like Adobe After Effects. Ideal candidates will have strong skills in Unity, Git, and design software. This is a unique opportunity to be part of a high-profile project, delivering an outstanding gaming experience.

Qualifications

  • Experience with modular VFX and animation for UI in Unity.
  • Solid understanding of Git version control systems.
  • Proficient in creating high-fidelity motion concepts using Adobe After Effects.

Responsibilities

  • Develop and maintain modular VFX and animations for UI mockups in Unity.
  • Own UI functionality and manage prefabs ensuring they function correctly.
  • Create prototyping motion concepts for UI transitions.

Skills

UI Animation
Modular VFX
Technical Troubleshooting
Performance Optimization

Tools

Unity
Adobe After Effects
Git
Photoshop
Figma

Job description

We are a cutting-edge AAA mobile-first game studio, founded by the former CEO and CPO of Plarium. With a team of 120 top-tier professionals across Europe, we specialize in large-scale Collection RPGs, drawing from our experience developing and publishing mid-core RPG and MMO Strategy games.

Now, we are pushing the boundaries of mobile-first gaming with the next evolution of CRPGs, built on one of the world’s most iconic IPs.

Operating as a fully remote company, we also have physical offices in Tel Aviv and Krakow, uniting exceptional talent from across the continent to create world-class gaming experiences.

The Role:

Unity UI VFX Artist with a focus on bridging the gap between static design and live gameplay. Experienced in developing modular UI effects and transitions within Unity, ensuring both visual polish and functional integrity. Strong collaborator with developers and UI artists.

Responsibilities:

  • UI Implementation & VFX: Developed and maintained simple, modular VFX and animation for UI mockups directly in Unity, ensuring a consistent feel across the entire game interface.
  • Functional Integrity: Took ownership of UI functionality, managing prefabs and ensuring that animations didn't just look good but functioned correctly within the technical constraints of the build.
  • Prototyping: Used Adobe After Effects or similar tool to create high-fidelity motion concepts for UI transitions, serving as a blueprint for final in-engine implementation.
  • Collaborative Workflow: Partnered closely with the UI/UX team and developers to translate static mockups into interactive game elements.
  • Version Control Management: Solid understanding of Git version control, including experience managing branches, resolving merge conflicts, and performing pull requests.
  • Optimization: Reused modular assets and effects across various UI systems to maintain performance and visual consistency.
Requirements:
  • Unity (UI Toolkit, DOTween, UGUI, Prefab workflows, Particle Systems, Shader Graph).
  • Version Control: Git (Branching, Merge Conflict resolution, Pull Requests).
  • Design & Motion: Adobe After Effects (Concepting/Prototyping), Photoshop, Figma.
  • Core Skills: UI Animation, Modular VFX, Technical Troubleshooting, Performance Optimization.
Why Join Us:

This is a rare opportunity to join a high-profile AAA mobile project and work alongside some of the industry’s best talents. You’ll play a pivotal role in delivering a visually stunning and technically robust user experience in a game poised to reach millions.

Apply now and be part of something truly groundbreaking

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