Senior Generalist Artist — Craft 3D/2D Unity for Mobile

ZeptoLab

Poland

On-site

PLN 120,000 - 180,000

Full time

14 days+
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Job summary

ZeptoLab seeks a Senior Generalist Artist to work across established titles and new game projects. This hands-on role covers 3D and 2D art, implementing assets in Unity for mobile games and shaping the visual direction of the projects.

You will create and iterate assets, optimize for mobile performance, and collaborate with designers and developers from prototypes through production, contributing your ideas and working with autonomy to push visuals forward.

Qualifications

  • Strong experience in both 3D and 2D game art.
  • Hands-on experience implementing art assets in Unity.
  • Good understanding of mobile optimization and performance.
  • Strong sense of composition, readability and visual hierarchy.
  • Experience in mobile games (Hybrid Casual/Casual/Hypercasual a plus).
  • Experience with AI tools in the creative workflow or willingness to explore.
  • Shipped games is a plus.
  • Able to work independently with a high degree of autonomy.
  • Fast iteration and prototyping mindset.

Responsibilities

  • Create, iterate and implement 2D/3D/UI assets, animations and VFX in Unity for mobile games.
  • Help establish and maintain the visual style of new game concepts.
  • Collaborate with Game Designers and Developers from prototypes through production.
  • Translate gameplay ideas into clear visual solutions.
  • Iterate rapidly based on gameplay feedback and performance needs.
  • Contribute own visual ideas and proactively suggest solutions.
  • Estimate, prioritize and plan work to support fast-paced prototyping and production.

Skills

3D game art
2D game art
Unity implementation
Mobile optimization
Visual composition
Independence/ownership

Tools

Unity

Job description

ZeptoLab seeks a Senior Generalist Artist to work across established titles and new game projects. This hands-on role covers 3D and 2D art, implementing assets in Unity for mobile games and shaping the visual direction of the projects.

You will create and iterate assets, optimize for mobile performance, and collaborate with designers and developers from prototypes through production, contributing your ideas and working with autonomy to push visuals forward.

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