Lead Technical Artist - Remote Unity/Unreal Pipeline Leader

WorkinGames

Poland

Remote

PLN 120,000 - 180,000

Full time

13 days ago
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Benefits offered by this job

Remote flexibility
Competitive compensation
Long-term collaboration
Professional growth opportunities
Team retreats (remote)

Job summary

Beffio Studio is seeking a Lead Technical Artist to shape and guide our technical art pipeline across Unity3D, Unreal Engine, and Houdini. You will lead a small team, develop real-time tools, and drive efficient workflows while maintaining visual excellence and performance across multiple projects.

The role blends technical mastery with creative leadership, focusing on shader creation, procedural content, and cross‑department collaboration in a fully remote environment.

Qualifications

  • 6+ years as a Technical Artist with leadership experience.
  • Expertise in Unity3D (URP/HDRP/SRP) and familiarity with Unreal Engine.
  • Strong Houdini proficiency for procedural content and pipelines.
  • Proficient in C#, HLSL, Python; experience building in-house tools.
  • Solid understanding of real-time rendering, shaders, and lighting.
  • Experience with version control (Git/Perforce) and collaborative workflows.
  • Excellent problem solving, communication, and leadership abilities.
  • Fluent English, written and spoken.

Responsibilities

  • Lead the Technical Art Vision and set quality standards across projects.
  • Design and maintain efficient production pipelines and tools.
  • Develop Houdini-based procedural content for Unity3D and Unreal.
  • Create in-house tools and scripts to support artists and pipelines.
  • Develop shaders using Shader Graph, Amplify, or HLSL for advanced visuals.
  • Collaborate with Art, Eng, and Production to align goals.
  • Optimize assets and scenes for target platforms without losing quality.
  • Mentor the technical art team and drive R&D initiatives.

Skills

Unity3D (URP/HDRP/SRP)
Unreal Engine (UE4/UE5)
Houdini (procedural)
C# scripting
Python scripting
Shader programming (HLSL)
Git / Perforce
Real-time rendering concepts
Tool development
Leadership / mentorship

Tools

Unity3D
Unreal Engine
Houdini
C#
HLSL
Python
Git
Perforce

Job description

Beffio Studio is seeking a Lead Technical Artist to shape and guide our technical art pipeline across Unity3D, Unreal Engine, and Houdini. You will lead a small team, develop real-time tools, and drive efficient workflows while maintaining visual excellence and performance across multiple projects.

The role blends technical mastery with creative leadership, focusing on shader creation, procedural content, and cross‑department collaboration in a fully remote environment.

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