Senior Sound Designer room Kraków

Bloober Team

Kraków

Hybrid

PLN 120,000 - 180,000

Full time

9 days ago
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Job summary

Bloober Team in Kraków is seeking an experienced Audio Designer to shape the sonic identity of our AAA horror titles. You will craft original SFX, implement them in- engine, and collaborate across departments to maintain artistic vision. You’ll work with Nuendo and Wwise, and contribute to both studio and field recordings.

Join a passionate team, enjoy remote-friendly options, and help push Bloober Team’s signature horror audio to new heights.

Qualifications

  • 5+ years of relevant industry experience.
  • Outstanding sound design skills shown trough game credits and portfolio.
  • Contributed to the full development cycle for at least one shipped AA+ title.
  • Proficiency in Nuendo.
  • Expertise in Wwise middleware.
  • UE blueprints and in-engine audio implementation.
  • Strong experience in studio and field recording.
  • Attention to details, independence, problem-solving skills and willingness to learn.

Responsibilities

  • Create AAA quality, original SFX using a range of sound design methods.
  • Record, implement and test sounds in game.
  • Mix the game and help maintain artistic vision across project.
  • Design and develop audio systems.
  • Work closely with our Audio Team.
  • Collaborate across departments to deliver the best audio experience.

Skills

Sound design
Project experience
Attention to detail
Problem solving
Independence

Tools

Nuendo
Wwise
UE blueprints
In-engine audio

Job description

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters. Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

Inclusive culture:We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.

Remote-friendly options:We offer flexibility, allowing you to contribute your best work from wherever you thrive.

Solid foundation:As a financially stable company with a clear vision, we invest heavily in our team and our projects.

Passionate team:You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.

Currently we are looking for:

Within this role you will:
  • Create AAA quality, original SFX using a range of sound design methods and techniques,
  • Record, implement and test sounds in game,
  • Mix the game and help maintain artistic vision across project,
  • Design and develop audio systems,
  • Work closely with our talented Audio Team,
  • Collaborate across departments to deliver the best audio experience.
Job requirements
  • 5+ years of relevant industry experience,
  • Outstanding sound design skills shown trough game credits and portfolio,
  • Participation in the full development cycle for at least one shipped AA+ title with significant contribution to the project,
  • Proficiency in Nuendo,
  • Expertise in using Audiokinetic Wwise middleware,
  • Excellent knowledge of UE blueprints and in engine audio implementation,
  • Strong experience in studio and field recording,
  • Attention to details, independence, problem-solving skills and willingness to learn,
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