Senior GPU SDK Architect – Frame Timing & Latency

Advanced Micro Devices, Inc.

Województwo pomorskie

On-site

PLN 300,000 - 540,000

Full time

14 days+

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Job summary

Advanced Micro Devices, Inc. in Poland is seeking a senior GPU engineer to lead the architecture of GPU SDK components focused on data analysis, frame timing, and latency optimization. You will drive frame pacing technologies and optimize DXGI Swapchain across display configurations.

The role requires expert C++ (C++17/20), strong data analysis skills, and experience with Unreal/Unity or other engines. Collaboration with hardware and game developers is essential.

Qualifications

  • Expert-level knowledge of HLSL and Direct3D 12 APIs.
  • Deep understanding of GPU timing, frame pacing, and latency reduction.
  • Experience with DXGI Swapchain and display timing requirements.
  • Strong data analysis and statistics for performance characterization.
  • Experience with Unreal Engine, Unity, or other game engines.
  • Proficient C++ (C++17/20) with modern design patterns.

Responsibilities

  • Lead architecture and design of GPU SDK components for data analysis, frame timing and latency optimization.
  • Drive direction for frame pacing tech, input latency reduction and presentation optimization.
  • Implement and optimize DXGI Swapchain for various displays and timing needs.
  • Analyze frame timing data to identify bottlenecks across the graphics pipeline.
  • Develop telemetry and profiling solutions for latency measurement.
  • Mentor team on performance analysis methodologies and timing-critical optimizations.
  • Collaborate with hardware, display tech teams, and game developers on timing and latency solutions.
  • Design scalable API interfaces for frame pacing and latency measurement; define validation frameworks.

Skills

HLSL
Direct3D 12
DXGI Swapchain
Frame timing
Latency optimization
GPU timing
Performance analysis
Unreal Engine
Unity
C++17/20
Modern design patterns
Data analysis
Parallel algorithms
Game engine integration

Tools

GPU profiling tools

Job description

Advanced Micro Devices, Inc. in Poland is seeking a senior GPU engineer to lead the architecture of GPU SDK components focused on data analysis, frame timing, and latency optimization. You will drive frame pacing technologies and optimize DXGI Swapchain across display configurations.

The role requires expert C++ (C++17/20), strong data analysis skills, and experience with Unreal/Unity or other engines. Collaboration with hardware and game developers is essential.

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