Senior Rendering & ML Engineer - Real-Time Graphics

Workplays

Warszawa

Hybrid

PLN 180,000 - 300,000

Full time

14 days+
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Job summary

AMD Advanced Rendering and Engineering is seeking an experienced software engineer to push the boundaries of GPU/APU software. You will work on real-time rendering, high-level shader code, and modern C++ while collaborating with researchers and game partners to bring prototypes to production-quality software.

You will influence technical direction, work across domains, and occasionally travel. Strong English communication and a solid math background are essential for success in this role.

Qualifications

  • Strong background in GPU/APU programming and C++.
  • Experience writing high-performance shader code.
  • Experience collaborating across research and product teams.
  • Willingness to travel domestically and internationally.
  • Excellent English written and spoken skills.

Responsibilities

  • Transform proof-of-concept prototypes into mature products.
  • Collaborate with external game developers to integrate technologies.
  • Optimize, extend, package and document high-level shader and C++ code.

Skills

C++
Shader programming
Graphics algorithms
English communication
Team collaboration

Education

PhD
MS in CS/Engineering
Bachelor in CS/Math

Tools

HLSL
GLSL
Slang
DirectX 12
Vulkan

Job description

AMD Advanced Rendering and Engineering is seeking an experienced software engineer to push the boundaries of GPU/APU software. You will work on real-time rendering, high-level shader code, and modern C++ while collaborating with researchers and game partners to bring prototypes to production-quality software.

You will influence technical direction, work across domains, and occasionally travel. Strong English communication and a solid math background are essential for success in this role.

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