GPU SDK Engineer.

Advanced Micro Devices

Warszawa

On-site

PLN 212,314 - 297,239

Full time

14 days+

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Job summary

Advanced Micro Devices (AMD) in Warsaw is hiring for a role focused on designing and developing GPU SDK components for graphics applications. Responsibilities include implementing advanced rendering techniques and optimizing GPU workloads. Candidates should have a solid understanding of HLSL and Direct3D 12, strong C++ skills, and experience in GPU profiling.

The position offers an opportunity to work in an innovative culture that fosters collaboration and a passion for technology advancement.

Qualifications

  • Strong understanding of HLSL and Direct3D 12.
  • Experience with GPU profiling and performance analysis tools.
  • Proficiency in C++17/20 and cross-platform development.

Responsibilities

  • Design and maintain GPU SDK components and libraries.
  • Implement advanced rendering techniques using HLSL.
  • Debug complex GPU issues and support SDK users.

Skills

HLSL
Direct3D 12
C++
GPU profiling
Cross-platform development

Job description

WHAT YOU DO AT AMD CHANGES EVERYTHING

At AMD, our mission is to build great products that accelerate next‑generation computing experiences—from AI and data centers, to PCs, gaming and embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuity and a shared passion to create something extraordinary. When you join AMD, you’ll discover the real differentiator is our culture. We push the limits of innovation to solve the world’s most important challenges—striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond. Together, we advance your career.

Responsibilities
  • Design, develop, and maintain GPU SDK components and libraries for graphics and compute applications
  • Implement advanced rendering techniques using HLSL compute shaders and graphics pipelines
  • Profile and optimize GPU workloads across different hardware architectures
  • Develop comprehensive API interfaces and documentation for external developers
  • Collaborate with hardware teams, game developers, and ISVs on SDK features and performance
  • Debug complex GPU issues and provide technical support to SDK users
  • Create sample applications, benchmarks, and best practice guides
Requirements
  • Strong HLSL and Direct3D 12
  • Solid GPU pipeline and compute architecture understanding
  • GPU profiling and performance analysis tools
  • Strong parallel algorithms and GPU patterns
  • API and SDK design experience
  • Strong C++ (C++17/20)
  • Cross‑platform development
Nice‑To‑Have Background
  • DXGI Swap Chain experience
  • HIP and ROCm programming
  • Shader compilation pipelines and intermediate representations
  • GPU performance optimization techniques
  • ML frameworks and GPU acceleration
  • Development tooling and automation
  • Validation frameworks and testing methodologies
  • GPU hardware architecture knowledge
  • Vulkan or Metal experience

Benefits offered are described: AMD benefits at a glance.

AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee‑based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third‑party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.

AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here.

This posting is for an existing vacancy.

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