Senior Game UI/UX Designer — Unreal Engine

Workplays

Katowice

Hybrid

PLN 84,000 - 154,000

Full time

5 days ago
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Benefits offered by this job

Flexible Work Hours
Hybrid Work Model
Private healthcare and life insurance
Co-financed Multisport Cards
English Lessons
Relocation Assistance (optional)
No Crunch, No Non-Compete Policy
Pet-Friendly Office
Co-financed Conferences/Workshops

Job summary

Workplays in Katowice is seeking a passionate UI/UX Designer to elevate the player experience with intuitive interfaces. You will drive design from concept to implementation and ensure seamless Unreal Engine integration, collaborating with cross-functional teams across the development pipeline.

You will craft feature designs, prototypes in Figma, high‑fidelity assets, and a cohesive design system, while testing with players to iterate on usability and aesthetics.

Qualifications

  • 3+ years of UI/UX experience (at least 1 year in game development)
  • Good understanding of game design basics: gameplay loops, feedback loops, accessibility
  • Strong wireframing skills and ability to explain design decisions
  • Proficient in Figma including prototyping
  • Excellent skills in creating high-fidelity UI mockups/assets in Photoshop/Illustrator
  • User-centered design with usability testing and feature ideation
  • Collaborative and passionate team player with interest in gaming trends
  • Strong aesthetic sense and ability to create cohesive visuals
  • Passion for games; ability to both create and play games
  • On-site work: willing to work from Katowice office three days a week

Responsibilities

  • Feature design: design new features and game systems with the player’s needs in mind; create user flows, IA and wireframes.
  • Prototyping in Figma: create interactive prototypes for PC and consoles and test with the team.
  • High-Fidelity Asset Creation: prepare polished UI mockups/assets in Photoshop/Illustrator following art style and design system.
  • Assets in Engine: prepare assets for Unreal Engine, including texture atlases.
  • UMG: improve UI layouts and animations in UMG.
  • Research & Testing: work with UX Research team on playtests and apply results to designs.
  • Design System: help keep design system consistent and up to date.

Skills

UI/UX experience
Figma
Wireframing
User-Centered Design
English (B2)
Polish (B1/B2)
Unreal Engine
Collaborative
Aesthetic sense
Passion for Games

Tools

Photoshop
Illustrator
Perforce

Job description

Workplays in Katowice is seeking a passionate UI/UX Designer to elevate the player experience with intuitive interfaces. You will drive design from concept to implementation and ensure seamless Unreal Engine integration, collaborating with cross-functional teams across the development pipeline.

You will craft feature designs, prototypes in Figma, high‑fidelity assets, and a cohesive design system, while testing with players to iterate on usability and aesthetics.

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