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Anshar Studios S.A. is seeking a passionate UI/UX Designer to elevate player experience with intuitive interfaces for PC and consoles, integrated within Unreal Engine.
You will lead feature design, prototype in Figma, and craft high-fidelity UI assets while collaborating with cross-functional teams to ensure UI quality in gameplay and usability.
The role is hybrid with three days in the Katowice office and a salary of 7,550–13,800 PLN gross per month, or equivalent on a B2B basis.
We are looking for a passionate, experienced UI/UX Designer to join our team and elevate the player experience with intuitive, engaging interfaces. As a UX/UI Designer, you will drive design initiatives, from concept to implementation, ensuring seamless integration within Unreal Engine. This hands-on role involves close collaboration with cross-functional teams to deliver high-quality design that enhances gameplay and usability.
Feature Design: Design new features and game systems with the player’s needs in mind. Create user flows, information architecture and wireframes.
Prototyping in Figma: Create interactive prototypes for PC and consoles, and test them with the team.
High-Fidelity Asset Creation: Prepare polished UI mockups and assets in Photoshop/Illustrator that follow our art style and design system.
Assets in Engine: Prepare assets for Unreal Engine, including texture atlases.
UMG : Improve UI layouts and animations in UMG .
Research & Testing: Work with the UX Research team on playtests and use the results to improve your designs.
Design System: Help us keep the design system consistent and up to date.
3+ years of UI/UX experience (at least 1 year in game development, Unreal Engine preferred).
Game Design Basics: Good understanding of gameplay loops, feedback loops and accessibility.
Wireframing: Strong wireframing skills and the ability to explain your design decisions.
Figma: Good knowledge of Figma, including prototyping.
Photoshop/Illustrator: Very good skills in creating high-fidelity UI mockups and assets.
User-Centered Design: Strong in usability testing and feature ideation.
Collaborative & Passionate: Love working with teams and staying updated on gaming trends.
Strong Aesthetic Sense: Ability to create visually appealing and cohesive designs.
Passion for Games: Enthusiastic about both creating and playing games.
English: B2 level in speaking and writing.
Polish: B1/B2 level.
On-site work: Willingness to work from our office in Katowice three days a week. This is not a fully remote position.
Unreal Engine experience in UMG animations and simple UI visual effects.
Playtesting: Experience in preparing or supporting playtests.
Experience with version control software (Perforce preferred).
Multiplayer Game Experience: Track record in creating multiplayer games.
Multiplatform Development: Experience developing games for PC and consoles.
(depending on skills and experience)
7 550 – 13 800 PLN (gross) or equivalent on a B2B basis
Flexible Work Hours: Core hours 10:00 – 15:00.
Hybrid Work Model: 3 days in office, up to 2 days remote.
Private healthcare and life insurance.
Co-financed Multisport Cards.
Relocation Assistance (optional).
Pet-Friendly Office.
Co-financed Participation in Conferences/Workshops (treated as work days).