Senior Game Designer - Remote Horror Feature Lead

Bloober Team

Kraków

Hybrid

PLN 140,000 - 240,000

Full time

14 days+
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Benefits offered by this job

Remote-friendly options

Job summary

Bloober Team in Kraków is seeking a Senior Game Designer to shape core gameplay and drive features from concept to release.

You will collaborate with the Lead Designer and cross‑functional teams, prototype gameplay systems, and ensure high‑quality design across a horror‑infused project.

Requirements include 5+ years in game development, a shipped AA/AAA title, Unreal Engine familiarity, strong English, and the ability to document design clearly; remote-friendly work is supported.

Qualifications

  • Senior-level game design experience, including at least one shipped AA or AAA title as a Game Designer or Senior Game Designer.
  • 5+ years of professional experience in game development.
  • Expert understanding of game balance, economy design, core loop creation, and UI/UX principles.
  • Familiarity with Unreal Engine.
  • Ability to create and maintain comprehensive Game Design Documents (GDDs), wikis, and feature specifications.
  • Ability to take game mechanics from prototype through to final release.
  • Excellent written and verbal communication skills.
  • Very good command of English.

Responsibilities

  • Support the Lead Game Designer in maintaining clear game design principles across the entire project.
  • Own game mechanics and features and drive them through to final release.
  • Work closely with the design team on the creation and implementation of new gameplay mechanics and systems.
  • Collaborate with other departments to ensure features are delivered to a high quality.
  • Actively contribute to the improvement and design of game features.
  • Defend design decisions while remaining flexible to constraints.
  • Share experience with the design team, find solutions, and provide feedback.
  • Maintain project documentation.

Skills

Senior game design
Unreal Engine
English
Documentation

Job description

Bloober Team in Kraków is seeking a Senior Game Designer to shape core gameplay and drive features from concept to release.

You will collaborate with the Lead Designer and cross‑functional teams, prototype gameplay systems, and ensure high‑quality design across a horror‑infused project.

Requirements include 5+ years in game development, a shipped AA/AAA title, Unreal Engine familiarity, strong English, and the ability to document design clearly; remote-friendly work is supported.

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