Senior Character Artist (On-Site) — Katowice, Flexible Hours

HellaGoodAudio

Katowice

Presencial

PLN 93.000 - 168.000

Jornada completa

14 días+

Una candidatura completa en un minuto

Currículum y carta de presentación personalizados, listos para enviar.

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Ventajas ofrecidas por este puesto de trabajo

Flexible work hours (core 10:00–15:00)
Private life and health care insurance
Co-financing of Multisport cards
English lessons
Help with relocation
No crunch
No non-compete policy
Pet-friendly office
Co-financed conferences/workshops

Descripción de la vacante

Anshar Studios in Katowice, Poland, is seeking a Senior/Mid Character Artist for an on-site role to develop high-quality 3D characters for AAA/AA projects. You will work with a team of specialists to create clothing, gear, and accessories, while ensuring real-time performance and cohesive art direction.

The position requires strong sculpting and modeling skills in ZBrush/Blender/Maya/3ds Max, extensive Marvelous Designer experience, and good English/Polish communication.

Formación

  • 3+ years of experience in character creation for gaming (AA/AAA).
  • Strong sculpting and modeling of organic and hard-surface characters (ZBrush/Blender/Maya/3ds Max).
  • Advanced proficiency in Marvelous Designer for garments.
  • Proficiency in Substance Painter and PBR texturing workflows.
  • Basic knowledge of Unreal Engine and asset integration.
  • At least one shipped title with focus on character art.
  • Ability to give clear, constructive feedback to teammates.
  • Fluent Polish and communicative English (B1/B2).
  • Willingness to work on-site in Katowice, Poland.

Responsabilidades

  • Design and create high-quality 3D characters, including clothing, gear, and accessories, while respecting project style and quality standards.
  • Review the work of Junior Character Artists and provide constructive feedback to help their growth.
  • Use Marvelous Designer to create realistic garments that complement character designs.
  • Model and sculpt characters (organic and hard-surface props) in ZBrush, Blender, Maya, or 3ds Max.
  • Create textures and materials using PBR workflows for Unreal Engine.
  • Develop and optimize characters for real-time performance with proper topology.
  • Ensure characters integrate with rigs and function smoothly in-game.
  • Collaborate with Art Directors and Animators to achieve cohesive storytelling.

Conocimientos

ZBrush
Blender
Maya
3ds Max
Marvelous Designer
Substance Painter
Unreal Engine
PBR textures
English (B1/B2)
Polish (Fluent)

Herramientas

Marvelous Designer
ZBrush
Blender
Maya

Descripción del empleo

Anshar Studios in Katowice, Poland, is seeking a Senior/Mid Character Artist for an on-site role to develop high-quality 3D characters for AAA/AA projects. You will work with a team of specialists to create clothing, gear, and accessories, while ensuring real-time performance and cohesive art direction.

The position requires strong sculpting and modeling skills in ZBrush/Blender/Maya/3ds Max, extensive Marvelous Designer experience, and good English/Polish communication.

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