Senior AI Designer - Unreal Engine, AAA Shooter (Europe)

People Can Fly, Sp. z o.o.

Warszawa

On-site

PLN 180,000 - 320,000

Full time

32 hours ago
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Benefits offered by this job

Private medical healthcare
MultiSport card
Unlimited library access to games and
Polish and English language classes
Fresh fruit and beverages
Virtual health and wellbeing sessions
Personal development opportunities
Global team environment

Job summary

People Can Fly is seeking a Senior Gameplay/Systems Designer in Europe to own combat design and game systems for upcoming titles using Unreal Engine 4.

We require 6+ years in game production, 4+ years shipping AAA shooters, and strong English communication. You will prototype, document designs, and mentor teammates while collaborating across disciplines in a dynamic studio environment.

Qualifications

  • 6+ years of experience producing games for consoles and PC.
  • 4+ years of experience shipping AAA TPP / shooters / cover shooters titles in combat or systems design roles.
  • At least 1 shipped title in a senior role with a track record of successful features.
  • Excellent knowledge of Unreal Engine 4.
  • Working proficiency with Unreal Engine Editor.
  • Ability to communicate and align design vision with internal partners and the target audience.
  • Exceptional ability to conceptualize, pitch, and implement game systems and features using tools and visuals.
  • Solid understanding of creative and game development processes.
  • Extensive experience with online action games.
  • Strong verbal and written communication skills in English.
  • Open-minded team player attitude.
  • Strong work ethic and self-motivation.
  • Passionate about playing and making video games.

Responsibilities

  • Creating, pitching, and prototyping gameplay ideas for core combat and moment-to-moment mechanics.
  • Implementing combatant characters with animations and behavior using state machines and behavior trees.
  • Creating design documents, content briefs, and system outlines for teams.
  • Full ownership of produced functions from design to delivery.
  • Conducting playtest sessions with involved developers to improve prototypes.
  • Collaborating with multiple disciplines to keep teams informed.
  • Staying current on industry trends and game design methods.
  • Sharing knowledge and mentoring less experienced peers.
  • Occasionally assisting Lead in recruitment projects with HR.

Skills

Game systems design
English (spoken & written)
Prototyping gameplay
Communication

Tools

Unreal Engine 4
Unreal Engine Editor

Job description

People Can Fly is seeking a Senior Gameplay/Systems Designer in Europe to own combat design and game systems for upcoming titles using Unreal Engine 4.

We require 6+ years in game production, 4+ years shipping AAA shooters, and strong English communication. You will prototype, document designs, and mentor teammates while collaborating across disciplines in a dynamic studio environment.

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