Senior AI Designer — AAA Games (Europe)

People Can Fly

Warszawa

On-site

PLN 180,000 - 240,000

Full time

2 days ago
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Benefits offered by this job

Private medical healthcare
Dental insurance
Gympass
Language courses
Pension scheme
Wellbeing sessions

Job summary

People Can Fly, a Warsaw-based AAA game studio, is seeking an experienced Gameplay/Systems Designer to craft core combat and systems for upcoming titles. You’ll shape player experiences from concept to delivery while collaborating with engineers, artists and designers across Europe.

You will mentor peers, stay ahead of industry trends, and ensure high-quality, engaging encounters across console and PC platforms.

Qualifications

  • 6+ years in game production for console/PC.
  • 4+ years shipping AAA TPS/shooters titles in design roles.
  • At least 1 shipped title in a senior role.
  • Expertise with Unreal Engine 4 and its editor.
  • Strong ability to communicate design vision with partners.
  • Experience with online action games.

Responsibilities

  • Create, pitch, and prototype gameplay ideas for core combat and systems.
  • Implement combatants with animations and behavior using state machines and BTs.
  • Create design documents and content briefs for involved teams.
  • Own function from concept to delivery, including prototyping, scripting, and optimization.
  • Conduct playtests with designers, artists, and programmers.
  • Collaborate across disciplines to keep partners informed.
  • Stay current on industry trends and techniques.
  • Mentor less experienced peers.
  • Support Lead in recruitment projects with HR.

Skills

Gameplay design
Unreal Engine 4
State machines & BTs
Animation integration
Team collaboration
English communication

Tools

Unreal Engine Editor
Confluence
JIRA

Job description

People Can Fly, a Warsaw-based AAA game studio, is seeking an experienced Gameplay/Systems Designer to craft core combat and systems for upcoming titles. You’ll shape player experiences from concept to delivery while collaborating with engineers, artists and designers across Europe.

You will mentor peers, stay ahead of industry trends, and ensure high-quality, engaging encounters across console and PC platforms.

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