Lighting Artist - Photoreal Horror Visuals (Remote)

Workplays

Kraków

Hybrid

PLN 120,000 - 180,000

Full time

14 days+
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Benefits offered by this job

Remote-friendly options
Inclusive culture
Solid foundation
Passionate team

Job summary

The role emphasizes a high degree of creativity, strong communication, and teamwork within an inclusive, remote-friendly studio that supports flexible work options.

Qualifications

  • 5+ years in game development or film/VFX, with AAA production experience.
  • Strong knowledge of at least one game engine (prefer Unreal Engine).
  • Excellent knowledge of the game production pipeline.
  • Excellent knowledge of composition, framing, colour and light.

Responsibilities

  • Shape and maintain the game's visual style and lighting quality.
  • Create dramatic lighting to support photorealistic rendering and depth in scenes.
  • Use Unreal Engine to achieve high-quality lighting within artistic and technical constraints.
  • Optimize lighting for performance while maintaining visual quality.

Skills

Unreal Engine
AAA Production
Lighting & Color
Composition & Lighting
Team Collaboration
Communication

Tools

Unreal Engine

Job description

The role emphasizes a high degree of creativity, strong communication, and teamwork within an inclusive, remote-friendly studio that supports flexible work options.

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