Lighting Artist

Bloober Team SA

Kraków

On-site

PLN 70,000 - 90,000

Full time

14 days+
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Benefits offered by this job

Inclusive culture
Remote-friendly options
Collaborative environment

Job summary

Bloober Team SA in Kraków, Poland is seeking an experienced Lighting Artist to create compelling visuals for our unique horror-influenced games. This role involves close collaboration with a passionate team to define and maintain the game's lighting quality and visual aesthetic.

Ideal candidates should have over 5 years experience in game development, excellent knowledge of Unreal Engine, and a strong sense of composition and storytelling. We offer a remote-friendly environment where creativity thrives.

Qualifications

  • 5+ years of experience in game development or film/VFX production.
  • Good knowledge of Unreal Engine.
  • Excellent understanding of the game production pipeline.

Responsibilities

  • Work closely with the Creative Director and artists on visual style.
  • Create compelling lighting for photorealistic rendering.
  • Optimize lighting for quality and performance.

Skills

Lighting design
Unreal Engine
Composition
Colour theory
Team collaboration

Tools

Game engine tools

Job description

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?
  • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
  • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
  • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
  • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.

Currently we are looking for:

Lighting Artist

Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!

Within this role you will be:

  • Working closely with the Creative Director, and other artists to shape and maintain the game's visual style and lighting quality,
  • Creating dramatic and compelling lighting that supports photorealistic rendering, enhances environmental storytelling, and establishes depth and layering in scenes,
  • Leveraging game engine tools (e.g., Unreal Engine) to achieve high-quality lighting while respecting artistic and technical constraints,
  • Optimizing lighting to balance visual quality and performance.

Feel free to apply if you have:

  • 5+ years of experience working in a similar position in game development and/or film/VFX production, with a strong understanding of AAA production processes and constraints,
  • Good knowledge of at least one game development engine (preferably Unreal Engine),
  • Excellent knowledge of the game production pipeline,
  • Excellent knowledge of composition, framing, colour and light,
  • High level of creativity,
  • Strong communication and collaboration skills to foster a positive and inclusive team environment.

It would be also nice to have:

  • Artistic background,
  • Cinematic approach and post-processing skills,
  • Passion for horrors (games, movies, books).
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