Lead Designer (Unannounced Project)

11bitstudios

Polska

Hybrid

PLN 120,000 - 180,000

Full time

14 days+
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Benefits offered by this job

Health & Wellness
Development opportunities
Office near Metro Stadion Narodowy
Hybrid work model
Relocation support

Job summary

11bitstudios is seeking a Lead Designer/Design Director to shape gameplay pillars and mentor a team of designers. You will collaborate across domains to implement the game vision, lead combat design efforts, and drive core systems with clear technical requirements.

Strong leadership, indie/AA experience, and bilingual communication are valued for success in a hybrid Warsaw setup. Ideal candidates have at least 8 years in game design, a passion for games, and the ability to work within time and

Qualifications

  • Experience as Lead Designer or Design Director.
  • 8+ years of game design experience (gameplay or systems).
  • Experience with combat design.
  • Experience and strong skills in managing a design team.
  • Ability to work in a hybrid model in Warsaw office.
  • Experience with indie/AA development and understanding of limitations & advantages.
  • Knowledge of Polish and English at B2 level or above.
  • Ability to write good project documentation.
  • Ability to define technical requirements.
  • Ability to work within time and project constraints.
  • Excellent communication skills.
  • Passion for games and active engagement with the industry.

Responsibilities

  • Collaborate with Directors to define gameplay pillars that realize the game vision.
  • Collaborate with Leads to develop actionable solutions for development challenges.
  • Lead a team of designers with mentoring and feedback.
  • Collaborate with other teams to develop foundational systems.
  • Provide feedback to gameplay, combat, systems, story and level design.

Skills

Lead Designer / Design Director
8+ years game design
Combat design
Design team management
Hybrid work in Warsaw
Indie/AA experience
Polish & English B2+
Project documentation
Define technical requirements
Time & project constraints
Strong communication
Passion for games
Unreal Engine (nice to have)

Tools

Unreal Engine

Job description

What will you be doing on a day-to-day basis?
  • Collaborate with Directors to define gameplay pillars that best realize the game vision,

  • Collaborate with other domain Leads to develop concrete, actionable solutions for challenges presented by the development process,

  • Lead a team of designers, providing mentoring and feedback,

  • Collaborate with other teams to develop key foundational systems,

  • Providing feedback to the overall gameplay, combat, systems, story and level design.

What will help you succeed in this role?
  • Experience as Lead Designer or Design Director,

  • 8+ years of experience in game design (gameplay and/or systems).

  • Experience with combat design,

  • Experience and very good skills in managing a design team,

  • Ability to work in hybrid model in our office in Warsaw,

  • Experience with working on indie/AA and understand their limitations, capabilities and advantages,

  • Knowledge of both Polish and English at B2 level or above,

  • Ability to write good project documentation,

  • Ability to define technical requirements,

  • Ability to work within time and project constraints,

  • Very good communication skills,

  • Passion about games - you’re still playing in your free time and keep up to date with our industry.

Nice to have
  • Experience with Unreal Engine.

What we offer?
  • Health and Wellness

    • psychological support/care

    • private medical package

    • free weekly yoga in the office

    • Multisport

  • Development

    • team training budget

    • in-office library

    • English/Polish classes

  • Our office

    • near Metro Stadion Narodowy and Dworzec Wschodni stations

    • dog-friendly

    • in-house gym

    • no dress code

    • car and bike parking

    • chill zone

    • video, board and arcade games

  • Working conditions

    • flexible working hours

    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

    • 20 or 26 days of fully-paid holiday leave

    • international working environment

  • Fair compensation

    • attractive bonus system – annual bonus, motivation programme

    • transparent salary brackets

  • Events and more

    • attendance in game dev events

    • relocation budget for candidates from abroad

    • referral program

    • annual company events

    • merch/swag

    • preferential loans

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