11 bit studios S.A is seeking a Game Director in Warsaw to take ownership of game direction from concept to release. The ideal candidate has over 7 years in design or creative roles, leading teams of at least 20 developers, and extensive experience with Unreal Engine. The role requires collaboration with cross-functional teams to ensure a cohesive player experience and the delivery of high-quality gameplay features. The position offers a hybrid work model and various health and wellness benefits.
Qualifications
At least 7 years of experience in design, art, or creative direction.
Experience as Game Director, Creative Director, or Design Lead.
Leading teams with at least 20 developers.
Experience with Unreal Engine and its limitations.
Very good knowledge of Polish and English (minimum B2 level).
Responsibilities
Take ownership and develop the game direction.
Work with the management team to define and unify visions.
Deliver guidelines and mandates to design gameplay features.
Collaborate with teams to ensure cohesion of all elements.
Regularly play the game for feedback and quality control.
Skills
Design
Creative direction
Leadership
Prototyping
Unreal Engine
Communication
Team collaboration
Problem solving
Job description
What will you be doing on a day-to-day basis?
This position requires working in hybrid model in our Warsaw office
Ownership & Vision
Taking ownership and developing the game direction
Owning the game's trajectory from first concept & prototypes to market & release, taking full accountability for the delivery of a high-quality, enjoyable & positive player experience with commercial success
Work with creative leadership and members of the management team to define the game and unify visions
Delivering guidelines, mandates to the team to design specific gameplay features
Translating the creative vision into design mechanics, systems and whole player experience
Ensuring that all elements work together to fulfill the vision
Manage various creative ideation steps from pitching ideas to rapid prototyping
Adapting to technical & production constraints and readjusting design direction if needed
Ensuring strong alignment with the CCO and CPO on the creative and production vision
Production
Reviewing and debating budgets & schedules with the producers
Working with production team to set the best direction and track the progress during game production
Supporting best practices through the production process
Cooperation & Leadership
Collaborate with cross-functional teams to ensure cohesion of all conceptual, technical, visual and narrative elements
Supporting designers in delivering high quality features that enhance game’s vision
Working with tech team to evolve technology and ensure that it supports game direction
Resolving creative and technical roadblocks
Hands‑on attitude while using tools and leading all teams by example
Feedback
Regularly play the game for feedback and quality control purposes
Support team members in feature development and provide mentoring and constructive feedback to reach quality
Market research
Anticipate technological advances and stay informed of market trends to evolve our production processes and define best practices, and share them with our studios
Aligning the creative vision with the project's business goals and target audience expectations
Following market trends to update the production processes and our best practices
What will help you succeed in this role?
At least 7 years of experience with a focus on design, art or creative direction
Experience in game design will be a big plus and advantage
Experience as Game Director, Creative Director, Design Lead/Director or Art Director/Lead
Experience in leading teams with size of at least 20 developers
Experience with prototyping and shipping games using Unreal Engine and knowledge of its limitations
Understanding of our approach - meaningful entertainment & relatable games
Proven experience in working on games with similar approach will be a big plus and advantage
Mindset & Attitude
Towards creative work: Innovative, creative, curiosity
Towards people: empathetic, collaborative
Toward project: problem solving, critical thinking, strong adaptability;
Ability to examine data and draw meaningful conclusions
Very good knowledge of both Polish and English (minimum B2 level)
Very good communication, organizational, interpersonal and mentoring skills
Deep understanding of the gamedev market & current trends and a strong passion for video games
What we offer?
Health and Wellness
psychological support/care
private medical package
Multisport
Development
team training budget
in-office library
Our office
near Metro Stadion Narodowy and Dworzec Wschodni stations
dog-friendly
in-house gym
no dress code
car and bike parking
chill zone
video, board and arcade games
Working conditions
flexible working hours
hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
20 or 26 days of fully‑paid holiday leave
international working environment
Fair compensation
attractive bonus system – annual bonus, motivation programme