Game Director (Unannounced Project)

11 bit studios S.A.

Warszawa

Hybrid

PLN 80,000 - 120,000

Full time

14 days+

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Benefits offered by this job

psychological support
private medical package
Multisport
team training budget
in-office library
flexible working hours
annual bonus
attractive bonus system
chill zone
video, board and arcade games

Job summary

11 bit studios S.A. in Warsaw is looking for a Game Director to oversee the development of game direction and ensure a high-quality player experience. This role involves collaboration with teams, managing production schedules, and aligning game vision with market trends. Candidates should possess at least 7 years of experience in design or creative direction, a deep understanding of the gamedev market, and proficiency in both Polish and English. The position offers a hybrid work model and various employee benefits.

Qualifications

  • At least 7 years of experience with a focus on design, art, or creative direction.
  • Experience as Game Director, Creative Director, or Design Lead.
  • Very good knowledge of Polish and English (minimum B2 level).
  • Deep understanding of the gamedev market and current trends.

Responsibilities

  • Taking ownership and developing the game direction.
  • Managing production budgets and schedules.
  • Collaborating with cross-functional teams.
  • Regularly play the game for feedback and quality control.
  • Anticipate technological advances and align creative vision.

Skills

Game design experience
Creative direction
Team leadership
Polish language
English (B2)
Problem-solving
Critical thinking
Communication skills

Tools

Unreal Engine

Job description

What will you be doing on a day-to-day basis?

This position requires working in hybrid model in our Warsaw office.

Ownership & Vision
  • Taking ownership and developing the game direction,
  • Owning the game's trajectory from first concept & prototypes to market & release, taking full accountability for the delivery of a high-quality, enjoyable & positive player experience with commercial success,
  • Work with creative leadership and members of the management team to define the game and unify visions,
  • Delivering guidelines, mandates to the team to design specific gameplay features,
  • Translating the creative vision into design mechanics, systems and whole player experience,
  • Ensuring that all elements work together to fulfill the vision,
  • Manage various creative ideation steps from pitching ideas to rapid prototyping,
  • Adapting to technical & production constraints and readjusting design direction if needed,
  • Ensuring strong alignment with the CCO and CPO on the creative and production vision.
Production
  • Reviewing and debating budgets & schedules with the producers,
  • Working with production team to set the best direction and track the progress during game production,
  • Supporting best practices through the production process.
Cooperation & Leadership
  • Collaborate with cross-functional teams to ensure cohesion of all conceptual, technical, visual and narrative elements,
  • Supporting designers in delivering high quality features that enhance game’s vision,
  • Working with tech team to evolve technology and ensure that it supports game direction,
  • Resolving creative and technical roadblocks,
  • Hands‑on attitude while using tools and leading all teams by example.
Feedback
  • Regularly play the game for feedback and quality control purposes,
  • Support team members in feature development and provide mentoring and constructive feedback to reach quality.
Market research
  • Anticipate technological advances and stay informed of market trends to evolve our production processes and define best practices, and share them with our studios,
  • Aligning the creative vision with the project's business goals and target audience expectations.
  • Following market trends to update the production processes and our best practices.
What will help you succeed in this role?
  • At least 7 years of experience with a focus on design, art or creative direction,
  • Experience in game design will be a big plus and advantage,
  • Experience as Game Director, Creative Director, Design Lead/Director or Art Director/Lead,
  • Experience in leading teams with size of at least 20 developers,
  • Experience with prototyping and shipping games using Unreal Engine and knowledge of its limitations,
  • Very good knowledge of both Polish and English (minimum B2 level),
  • Understanding of our approach - meaningful entertainment & relatable games,
  • Proven experience in working on games with similar approach will be a big plus and advantage,
  • Mindset & Attitude
    • Towards creative work: Innovative, creative, curiosity
    • Towards people: empathetic, collaborative
    • Toward project: problem solving, critical thinking, strong adaptability;
  • Ability to examine data and draw meaningful conclusions;
  • Very good communication, organizational, interpersonal and mentoring skills,
  • Deep understanding of the gamedev market & current trends and a strong passion for video games.
What we offer?
  • Health and Wellness
    • psychological support/care
    • private medical package
    • Multisport
  • Development
    • team training budget
    • in-office library
  • Our office
    • near Metro Stadion Narodowy and Dworzec Wschodni stations
    • dog-friendly
    • in-house gym
    • no dress code
    • car and bike parking
    • chill zone
    • video, board and arcade games
  • Working conditions
    • flexible working hours
    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
    • 20 or 26 days of fully-paid holiday leave
    • international working environment
  • Fair compensation
    • attractive bonus system – annual bonus, motivation programme
    • transparent salary brackets
  • Events and more
    • attendance in game dev events
    • relocation budget for candidates from abroad
    • referral program
    • annual company events
    • merch/swag
    • preferential loans
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