Lead Designer (Unannounced Project)

11 bit studios S.A

Warszawa

On-site

PLN 180,000 - 280,000

Full time

14 days+

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Benefits offered by this job

Private medical package
Yoga classes
Team training budget
In-house gym
Flexible working hours
Attractive bonus system
Language classes
Office near metro Stadion Narodowy
Dog-friendly office
In-house gym
No dress code
Parking
Chill zone
Games room
Flexible hours
Hybrid work model
Paid holidays

Job summary

A leading gaming company in Warsaw seeks a Lead Designer with over 8 years of experience in game design, particularly in gameplay and combat. Responsibilities include collaborating with directors to define gameplay and leading a team of designers. Ideal candidates will have strong communication skills, a passion for games, and experience with team management in a hybrid work environment. Join a dynamic team where you can thrive creatively and contribute to groundbreaking games.

Qualifications

  • 8+ years of experience in game design (gameplay and/or systems).
  • Experience managing a design team and able to work in a hybrid model.
  • Knowledge of Polish and English at B2 level or above.
  • Experience and strong skills in managing a design team.
  • Ability to work in hybrid model in our office in Warsaw.
  • Experience with indie/AA projects and understanding their limitations, capabilities and advantages.
  • Knowledge of Polish and English at B2 level or above.
  • Ability to write good project documentation.
  • Ability to define technical requirements.
  • Ability to work within time and project constraints.
  • Very good communication skills.
  • Passion about games – you’re still playing in your free time and keep up to date with the industry.

Responsibilities

  • Collaborate with Directors to define gameplay pillars.
  • Lead a team of designers, providing mentoring and feedback.
  • Develop key foundational systems with other teams.
  • Collaborate with other teams to develop foundational systems.
  • Provide feedback to gameplay, combat, systems, story and level design.

Skills

Team leadership
Game design experience
Combat design skills
Project documentation
Communication skills
Passion for games
Polish/English Proficiency
Technical Documentation
Technical Requirements
Time/Project Constraints
Communication Skills
Passion for Games
Unreal Engine

Tools

Unreal Engine

Job description

Responsibilities
  • Collaborate with Directors to define gameplay pillars that best realize the game vision,
  • Collaborate with other domain Leads to develop concrete, actionable solutions for challenges presented by the development process,
  • Lead a team of designers, providing mentoring and feedback,
  • Collaborate with other teams to develop key foundational systems,
  • Providing feedback to the overall gameplay, combat, systems, story and level design.
Qualifications
  • Experience as Lead Designer or Design Director,
  • 8+ years of experience in game design (gameplay and/or systems).
  • Experience with combat design,
  • Experience and very good skills in managing a design team,
  • Ability to work in hybrid model in our office in Warsaw,
  • Experience with working on indie/AA and understand their limitations, capabilities and advantages,
  • Knowledge of both Polish and English at B2 level or above,
  • Ability to write good project documentation,
  • Ability to define technical requirements,
  • Ability to work within time and project constraints,
  • Very good communication skills,
  • Passion about games - you’re still playing in your free time and keep up to date with our industry.
Nice to have
  • Experience with Unreal Engine.

What we offer?
  • Health and Wellness
    • psychological support/care
    • private medical package
    • free weekly yoga in the office
    • Multisport
  • Development
    • team training budget
    • in-office library
    • English/Polish classes
  • Our office
    • near Metro Stadion Narodowy and Dworzec Wschodni stations
    • dog-friendly
    • in-house gym
    • no dress code
    • car and bike parking
    • chill zone
    • video, board and arcade games
  • Working conditions
    • flexible working hours
    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
    • 20 or 26 days of fully-paid holiday leave
    • international working environment
  • Fair compensation
    • attractive bonus system – annual bonus, motivation programme
    • transparent salary brackets
  • Events and more
    • attendance in game dev events
    • relocation budget for candidates from abroad
    • referral program
    • annual company events
    • merch/swag
    • preferential loans
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