Consigue una respuesta de este empleador
Tu currículum y tu carta de presentación, adaptados exactamente a lo que buscan contratar.
Pixel Mafia invites Senior Concept Artists to join a team crafting epic designs for games and films. You’ll collaborate with the Concept Art Team and Art Director to develop industry-leading concepts across environments, characters, weapons or props, while mentoring juniors and adapting to various styles.
Ideal candidates have 5+ years of professional experience and a portfolio showcasing AAA-level work, with strong English communication and self-motivation to thrive in a fast-growing studio.
We are looking for Senior Concept Artists who want to be challenged and grow their skills while working on exciting AAA titles. Pixel Mafia is a 3D Art Service Studio focused on creating high-end art for blockbuster video games made by some of the largest publishers in the world. Pixel Mafia is looking for an exceptional concept artist and leader to join our team in creating epic designs for Games and Films. A solid grasp of foundational art skills, color theory, human and creature anatomy, and design theory are essential. The best candidate works well in an environment of artists who are passionate about creating exceptional art and takes constructive criticism.
Highly competitive pay and great career growth opportunities Fast growing company providing digital content for some of the biggest video games in the world
5+ years of professional experience Worked on and shipped at least 1 AAA game title High Quality portfolio of gamedev-relevant art Excellent knowledge of 3D Software Packages and Photoshop Good English communication and writing skills Be proactive and self-motivated, can work without direct supervision Excellent time and priority management skills
Work closely with the Concept Art Team and Art Director to create industry leading quality concepts and can specialize in either (Environment, Characters, Weapons or Props) Creates unique design ideas and consistent quality of art Able to adapt to different styles of artwork (realistic, stylized, etc.) Iterate on ideas quickly through sketches and thumbnails Creates concepts for day to day production of in-game art assets Communicate visual ideas across teams and departments Strong focus on character designs and deep understanding of human anatomy Ability to create concept drawing based on written or verbal art direction Strong sense of design and composition and a good eye for detail, materials, and scale Mentor junior concept artists by providing regular review and feedback in a clear and constructive manner
Vacation and Leave credits Medical