Remote Senior AI Designer — NPC & Enemy AI Lead

Escape Velocity Entertainment Inc

España

Remote

PHP 5,629,000 - 8,130,000

Full time

14 days+
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Benefits offered by this job

Generous PTO
Studio closures
Private medical
Mental health support
Wellbeing allowance
Studio bonus
Home tech
Regional benefits

Job summary

Escape Velocity Entertainment Inc is seeking a Senior AI Designer to join our fully remote team. You will design, prototype, and iterate AI systems, enemies, and NPCs for a high-mobility action game, collaborating with designers and engineers.

The role requires 5+ years in game design or AI development, expertise in Unreal Engine, blueprint scripting, and AI behaviour trees, plus strong communication and a background in game programming or design.

Qualifications

  • 5+ years of professional game design or AI game development experience.
  • Proficiency in Unreal Engine or AAA game engines.
  • Senior-level skills in blueprint scripting and AI behaviour trees.
  • Strong oral and written communication skills.
  • Background or education in game design or programming.

Responsibilities

  • Create exciting new enemies for a high-mobility action game.
  • Create design specs and technical documents.
  • Collaborate on NPC creation, scripting, and behaviour trees.
  • Plan future work with producers and identify dependencies.
  • Analyze user data, feedback, and heatmaps to understand AI function and changes needed.
  • Pitch detailed new AI designs to leads and directors.

Skills

Blueprint scripting
AI behaviour trees
Unreal Engine
Communication skills
Game design
Multiplayer games
AI design

Education

Game design education
Programming education

Tools

Unreal Engine

Job description

Escape Velocity Entertainment Inc is seeking a Senior AI Designer to join our fully remote team. You will design, prototype, and iterate AI systems, enemies, and NPCs for a high-mobility action game, collaborating with designers and engineers.

The role requires 5+ years in game design or AI development, expertise in Unreal Engine, blueprint scripting, and AI behaviour trees, plus strong communication and a background in game programming or design.

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