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Side is expanding its global game development and services capability and is building a Talent Pool for a mid-level 3D Character Artist. The role focuses on modeling, texturing, and optimizing character assets for AAA-quality games across PC, console, mobile, and VR/AR platforms.
The successful candidate will work with art leads, designers, and animators, using ZBrush, Maya, 3ds Max, Substance Painter, and Photoshop. Join us to contribute to future co-development opportunities as projects arise.
Side is expanding its global game development and services capability and is building a Talent Pool for a mid-level 3D Character Artist. The role focuses on modeling, texturing, and optimizing character assets for AAA-quality games across PC, console, mobile, and VR/AR platforms.
The successful candidate will work with art leads, designers, and animators, using ZBrush, Maya, 3ds Max, Substance Painter, and Photoshop. Join us to contribute to future co-development opportunities as projects arise.