3D Hard Surface Artists (Mid to Senior Level)

Secret 6

Pasig

On-site

PHP 420,000 - 720,000

Full time

6 days ago
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Benefits offered by this job

AAA projects
International environment
Training platforms/workshops
Community of game-enthusiasts
Collaborative team culture
Diversity & inclusion culture

Job summary

Secret 6 is seeking a skilled Hard Surface Artist to design and create high fidelity weapon and vehicle assets for AAA projects. You will optimize assets for real-time rendering, develop clean topology and UVs, and collaborate with concept artists and leads to meet gameplay needs.

Proficiency in Maya, ZBrush, and Substance Painter/Designer, plus strong art fundamentals, are essential. You will participate in reviews, stay current with industry trends, and contribute to a collaborative team

Qualifications

  • 3-5 years of experience in AAA game development, with a focus on hard surface modeling.
  • Strong background in art, design, or a related field.
  • Deep understanding of realistic & high fidelity hard surface modeling techniques, including high-to-low poly workflows, baking, and texturing.

Responsibilities

  • Design and create high fidelity hard surface 3D weapon & vehicles using tools like Autodesk Maya, ZBrush, Substance Painter, and Substance Designer.
  • Ensure assets are optimized for real-time rendering while maintaining a high level of quality and realism.
  • Develop clean and efficient topology, UV layouts, and texture maps to meet industry and project standards.
  • Collaborate closely with concept artists and leads with artistic direction and gameplay needs.
  • Adhere to project guidelines, keeping leads and project managers updated on task progress.
  • Actively participate in team meetings, reviews, and critiques to improve workflows and maintain a collaborative environment. Implement feedback effectively and make revisions as needed to meet quality expectations.
  • Conduct research and stay up-to-date with industry trends, tools, and techniques to continually improve workflow and asset quality.
  • Fulfill any other assigned responsibilities with diligence and a commitment to excellence

Skills

Hard surface modeling
Maya
ZBrush
Substance Painter
Substance Designer
UV mapping
Texturing
Baking
Art fundamentals

Education

Art or Design degree

Tools

Maya
ZBrush
Substance Painter
Substance Designer

Job description

Our AAA Art team is growing!
Are you a skilled Hard Surface Artist with a passion for creating high-quality, realistic assets for immersive gaming experiences? We are looking for talented and creative individuals to join our team and bring their expertise in hard surface modeling to our exciting projects!

  • Design and create high fidelity hard surface 3D weapon & vehicles using tools like Autodesk Maya, ZBrush, Substance Painter, and Substance Designer.
  • Ensure assets are optimized for real-time rendering while maintaining a high level of quality and realism.
  • Develop clean and efficient topology, UV layouts, and texture maps to meet industry and project standards.
  • Collaborate closely with concept artists and leads with artistic direction and gameplay needs.
  • Adhere to project guidelines, keeping leads and project managers updated on task progress.
  • Actively participate in team meetings, reviews, and critiques to improve workflows and maintain a collaborative environment. Implement feedback effectively and make revisions as needed to meet quality expectations.
  • Conduct research and stay up-to-date with industry trends, tools, and techniques to continually improve workflow and asset quality.
  • Fulfill any other assigned responsibilities with diligence and a commitment to excellence
  • 3-5 years of experience in AAA game development, with a focus on hard surface modeling.
  • Strong background in art, design, or a related field.
  • Deep understanding of realistic & high fidelity hard surface modeling techniques, including high-to-low poly workflows, baking, and texturing.
  • Proficiency in Maya, ZBrush, Substance Painter/Designer or similar tools.
  • Accurate grasp of art fundamentals, including shape language, material definition, and lighting.
  • Creativity, resourcefulness, and problem-solving skills to tackle complex modeling challenges.
  • Excellent communication and teamwork skills to collaborate with cross-functional teams.
  • Ability to take direction, apply feedback constructively, and work efficiently within deadlines.
  • Has at least one AAA released title under their belt
    If you're passionate about creating stunning hard surface assets and want to work on cutting-edge AAA projects, we'd love to hear from you!
  • Opportunity to work on AAA projects.
  • Stable employment and professional growth in an international environment.
  • Training platforms and workshops to level you up.
  • Community of people who understand and share your passion for games.
  • Team of like-minded people.
  • A culture of diversity and inclusion to unite the most outstanding talents.
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