3D Animator/Generalist — PBR, Rigging & Textures

Modern Tiger Solutions Corp

Taguig

Vor Ort

PHP 390.600 - 781.200

Vollzeit

14 Tage+

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

Schaffe es an den ATS-Filtern vorbei

Benefits dieser Stelle

Competitive salary based on experience
Complete government-mandated benefits
Full Attendance Incentive

Zusammenfassung

Modern Tiger Solutions Corp is seeking a seasoned 3D Artist to develop characters, environments, and animations, including rigging, lighting, and texturing for our gaming projects. You will collaborate with design teams to ensure assets meet pipeline standards and optimize performance.

The ideal candidate has 3+ years in 3D game design, strong portfolio, and experience with 3DS Max or Maya, V-Ray/Arnold, ZBrush, Substance Painter, Photoshop, and Unity or Cocos Creator.

Qualifikationen

  • Over 3 years of experience in 3D game design (modeling, texturing, lighting, and rendering).
  • Proficiency in 3D software (3DS Max or Maya), rendering tools (V-Ray or Arnold), ZBrush, Substance Painter, Photoshop, and game engines (Unity or Cocos Creator).
  • Experience in hand-painted and PBR game art production, with a track record on large-scale commercial projects.

Aufgaben

  • Develop 3D characters, environments, assets, and animations, including rigging, lighting, and texturing.
  • Collaborate with design and production teams to integrate assets into the pipeline.
  • Ensure models/assets are optimized for performance and meet creative and technical standards.
  • Adapt to various artistic styles, including western, realistic, and classical aesthetics.
  • Utilize both hand-painted and next-gen PBR workflows while interpreting 2D and 3D game development requirements.

Kenntnisse

3D game design
Portfolio

Ausbildung

Bachelor's degree in animation

Tools

3DS Max
Maya
V-Ray
Arnold
ZBrush
Substance Painter
Photoshop
Unity
Cocos Creator

Jobbeschreibung

Modern Tiger Solutions Corp is seeking a seasoned 3D Artist to develop characters, environments, and animations, including rigging, lighting, and texturing for our gaming projects. You will collaborate with design teams to ensure assets meet pipeline standards and optimize performance.

The ideal candidate has 3+ years in 3D game design, strong portfolio, and experience with 3DS Max or Maya, V-Ray/Arnold, ZBrush, Substance Painter, Photoshop, and Unity or Cocos Creator.

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