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Blind Squirrel Games is seeking a Mid‑Level Technical Designer to join our Auckland studio for an upcoming project. This full‑time role is based onsite in Auckland, New Zealand, and involves designing, prototyping, and implementing gameplay mechanics, levels, UI/UX elements, and narrative components in collaboration with artists and engineers.
The ideal candidate has 2+ years in the game industry, a strong portfolio demonstrating design work, and familiarity with scripting languages such as C#,
Blind Squirrel Games is seeking a Mid‑Level Technical Designer to join our Auckland studio for an upcoming project. This full‑time role is based onsite in Auckland, New Zealand, and involves designing, prototyping, and implementing gameplay mechanics, levels, UI/UX elements, and narrative components in collaboration with artists and engineers.
The ideal candidate has 2+ years in the game industry, a strong portfolio demonstrating design work, and familiarity with scripting languages such as C#,