Auckland Onsite VFX Artist – Real-Time AAA Games

Blind Squirrel Games

Auckland

Vor Ort

NZD 70.000 - 90.000

Vollzeit

14 Tage+

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Zusammenfassung

Blind Squirrel Games is seeking a Real-time VFX Artist to join our Auckland studio. You will create high-quality VFX for gameplay, collaborating with designers, engineers, and artists to deliver immersive effects that read clearly in-game.

Ideal candidates bring 2+ years in VFX production, a strong portfolio, and experience with Maya, Houdini, and real-time pipelines. This full-time role requires onsite work in Auckland, New Zealand.

Qualifikationen

  • Bachelor’s degree in Art, Animation, or related field or equivalent experience.
  • At least two years of professional VFX production experience.
  • Contributed to at least one shipped AAA title as VFX/FX Artist.
  • Portfolio or demo reel showcasing real-time VFX, visual judgment, and tech understanding.
  • Understanding of VFX pipelines and real-time performance constraints.
  • Strong communication, collaboration, and problem-solving skills.
  • Ability to manage assignments, meet deadlines, and handle feedback.

Aufgaben

  • Create and implement high-quality real-time VFX, including particles, shaders, textures, geometry, and animated elements.
  • Develop effects that support gameplay readability, storytelling, and visual style.
  • Simulate dynamics and craft effects aligned with project direction (realistic or stylized).
  • Collaborate with designers to develop effects for combat, abilities, and environmental interactions.
  • Balance visual quality with performance and platform limitations.
  • Work with engineers and technical artists to troubleshoot VFX issues and integration.
  • Contribute to tools, workflows, and processes to improve VFX production pipeline.
  • Adapt assets/workflows to established or proprietary game pipelines.
  • Maintain organized assets in source control and follow naming/documentation standards.
  • Communicate progress and dependencies to leads and production.
  • Incorporate feedback while maintaining visual consistency and quality.
  • Continue learning VFX tools and industry techniques.
  • Support related project/department responsibilities as needed.

Kenntnisse

Communication
Collaboration
Problem solving
Portfolio/demo reel
VFX pipelines
Real-time VFX

Ausbildung

Bachelor's degree in Art/Animation or equivalent
Two years VFX production experience

Tools

Maya
3ds Max
Houdini
Maya nCloth
FumeFX
EmberGen
Houdini Pyro
Photoshop
Substance Designer
After Effects
Nuke

Jobbeschreibung

Blind Squirrel Games is seeking a Real-time VFX Artist to join our Auckland studio. You will create high-quality VFX for gameplay, collaborating with designers, engineers, and artists to deliver immersive effects that read clearly in-game.

Ideal candidates bring 2+ years in VFX production, a strong portfolio, and experience with Maya, Houdini, and real-time pipelines. This full-time role requires onsite work in Auckland, New Zealand.

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