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Blind Squirrel Games (BSG) is seeking a VFX Artist for on-site work in Auckland, New Zealand. The role focuses on creating real-time VFX for gameplay, collaborating with designers, engineers, and artists to communicate intent and enhance immersion.
You will develop particle systems, shaders, textures, and animations, while balancing quality with performance and adapting assets to our game pipelines. This is a full-time, temporary position based at our Auckland studio.
Blind Squirrel Games (BSG) is seeking a VFX Artist for on-site work in Auckland, New Zealand. The role focuses on creating real-time VFX for gameplay, collaborating with designers, engineers, and artists to communicate intent and enhance immersion.
You will develop particle systems, shaders, textures, and animations, while balancing quality with performance and adapting assets to our game pipelines. This is a full-time, temporary position based at our Auckland studio.