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mo1 is building a real-time 3D, module-based motion graphics editor from the ground up. We are early, well funded, and gaining traction. The product is code-driven and designed for rapid experimentation.
We are looking for a motion designer who can shape mo1 from inside, bringing taste, rhythm, timing, and a passion for impact. You will create reels, templates, and presets, help refine UI flows, and support users through Slack, Discord, or calls.
Our mission is to entertain through creativity. The first step is to build the best motion graphics editor, from the fround up. It is real-time 3D, module based, and projects are just code. We are at the very early days, yet well funded and gaining tones of traction .
I am looking for a motion designer who wants to help shape mo1 from the inside. A creative with taste that can ship for emotion and with an obsession with impact. From understanding why a video leaves a memory in people's mind, to being able to create motion graphics videos with perfect timing and rhythm.
Professional experience does not matter as much as strong taste in motion, rhythm, composition, and timing. Plus curiosity about creative tools, frustration with existing motion software, and the ability to explain why something feels good or bad and get things done without being precious about work that gets changed or deleted.
Bonus if you have experience with: