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Our mission is to entertain through creativity. The first step is to build the best motion graphics editor, from the fround up. It is real-time 3D, module based, and projects are just code. We are at the very early days, yet well funded and gaining tones of traction .
I am looking for a product engineer who wants to obsess to bring mo1 to the next level. An innate builder that loves to ship. You will be working back to back with me, prototyping, implementing, and shipping new features. You need to feel comfortable with the unknown (working without final designs, specs, a new technology you no are familiar with, solving a problem you have never seen before, or talking to users).
Professional experience doesn't matter as much as the ability to learn fast, be ok with the unknown, and get things done.
Bonus if you have experience with: