Senior Unreal UI Architect: Real-Time Systems

EPAM Systems, Inc.

México

A distancia

MXN 2.171.000 - 3.257.000

Jornada completa

Hace 8 días
Generador de candidaturas

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Ventajas ofrecidas por este puesto de trabajo

Healthcare benefits
Paid time off
Upskilling & certification courses
LinkedIn Learning access

Descripción de la vacante

EPAM Systems, Inc. is seeking a Senior UI Technical Designer to bridge design and engineering by building scalable UI systems in Unreal Engine with a focus on architecture, performance, and input feel.

You will translate wireframes into reusable widgets and robust flows, partnering closely with cross-discipline teammates. You will design UI system architecture, build reusable widget templates, prototype UX concepts, and own UI performance with profiling costs.

Formación

  • 3 years of professional experience in a UI Tech Designer, Technical UI Artist, or similar hybrid role.
  • Deep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens and flows.
  • Strong leadership skills to own ambiguous foundational UI problems and drive them to shippable solutions.
  • Proven project experience designing navigation flows and screen-to-screen relationships in a live product.
  • Strong UI performance knowledge for real-time engines including memory and CPU constraints.
  • Solid game math knowledge including basic algebra and geometry.
  • Strong programming fundamentals with visual scripting (Blueprints; Lua or Python).
  • Excellent problem-solving skills for complex, context-dependent navigation and UI state.
  • Strong collaboration across UX, UI art, and engineering disciplines.

Responsabilidades

  • Design UI system architecture by breaking features and wireframes into widgets, structures, and classes.
  • Build reusable and extensible widget templates that support efficient iteration and styling.
  • Lay out wireframes using appropriate widget classes to enable styling quickly.
  • Prototype UX and visual concepts and translate design intent into technical requirements.
  • Own UI performance by profiling costs and texture memory within constraints.
  • Write Blueprint presentation logic and advise what belongs in Blueprint versus native code.
  • Debug Blueprint and UMG issues quickly using fault isolation.
  • Coordinate with UI artists and engineers to maintain overlapping schedules.
  • Document UI systems and improve organization and pipelines across UX, UI art, and engineering.

Conocimientos

UI Tech Designer
Technical UI Artist
Leadership
Problem-solving
Collaboration
English proficiency

Herramientas

Unreal Engine 5
UMG
Slate
Blueprints

Descripción del empleo

EPAM Systems, Inc. is seeking a Senior UI Technical Designer to bridge design and engineering by building scalable UI systems in Unreal Engine with a focus on architecture, performance, and input feel.

You will translate wireframes into reusable widgets and robust flows, partnering closely with cross-discipline teammates. You will design UI system architecture, build reusable widget templates, prototype UX concepts, and own UI performance with profiling costs.

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