Senior Unreal Engine UI Engineer: High-Performance UI

EPAM Systems, Inc.

México

A distancia

MXN 700.000 - 1.000.000

Jornada completa

Hace 8 días
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Descripción de la vacante

EPAM Systems, Inc. is seeking a Senior Unreal Engine UI Developer to deliver reliable, scalable player-facing UI for a cross-platform live product.

You will build runtime UI flows, integrate with gameplay and online data, and ensure strong performance across input methods. Responsibilities include implementing UI screens, flows, and reusable components in Unreal Engine using UMG and Blueprints; owning end-to-end UI behavior; integrating asynchronous data sources and handling loading states;

Formación

  • 3+ years of experience shipping UI in Unreal Engine using UMG (Widget Blueprints) and Blueprints.
  • Strong UI architecture knowledge across separation of concerns, reusable components, and state management.
  • Proven cross-platform UI navigation experience with focus-driven patterns and input routing.

Responsabilidades

  • Implement UI screens, flows, and reusable components in Unreal Engine such as menus, HUD overlays, modal flows, and lists.
  • Own end-to-end UI behavior including navigation, focus management, input handling, state transitions, and error handling.
  • Integrate UI with asynchronous data sources such as client services, player data, and remote configuration with resilient loading states.
  • Build caching and data refresh strategies that keep UI responsive and consistent during network or service delays.
  • Partner with UI design and UI art to translate specifications into maintainable, shippable implementations.
  • Debug and optimize UI stability and performance across frame time, hitching, memory use, and draw cost.

Conocimientos

Unreal Engine
UMG/Blueprints
UI architecture
Cross-platform UI
Performance profiling

Herramientas

Perforce
Git

Descripción del empleo

EPAM Systems, Inc. is seeking a Senior Unreal Engine UI Developer to deliver reliable, scalable player-facing UI for a cross-platform live product.

You will build runtime UI flows, integrate with gameplay and online data, and ensure strong performance across input methods. Responsibilities include implementing UI screens, flows, and reusable components in Unreal Engine using UMG and Blueprints; owning end-to-end UI behavior; integrating asynchronous data sources and handling loading states;

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