Senior UI Technical Artist (Unreal Engine)

EPAM Systems, Inc.

México

A distancia

MXN 1.639.000 - 2.368.000

Jornada completa

Hace 8 días
Generador de candidaturas

Transforma esta oferta en una entrevista — un currículum y una carta de presentación creados pensando en lo que quiere el empleador.

Supera los filtros ATS

Ventajas ofrecidas por este puesto de trabajo

Healthcare benefits
Paid time off
Learning & certification courses
Global career opportunities

Descripción de la vacante

EPAM Systems, Inc. is seeking a Senior UI Technical Artist to define and scale UI tech art systems across platforms.

You will mentor UI artists, collaborate with designers, and deliver polished, performant UI solutions using materials, UMG, animation, FX, lighting, blueprints, and camera tools. In this role, you will craft consistent motion patterns, cinematic camera moves with Sequencer, and optimize shaders and textures.

Formación

  • 3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist in games.
  • Senior-level mentorship skills for guiding UI artists and visual designers.
  • Expert Unreal Engine 5 skills, including Material Editor and Niagara.
  • Strong shader and UV math skills, including material functions/systems and optimization.
  • Solid 3D and UI integration skills across cameras, lighting, framing, and post-processing.

Responsabilidades

  • Define UI tech art systems, templates, thematics, and principles for a scalable UI style.
  • Build highly polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, blueprints, and camera tools.
  • Establish consistent visual patterns for motion, FX, transitions, scale, and proportion.
  • Create animated UI transitions and cinematic camera moves using Sequencer and related tools.
  • Plan UI tech art adaptation across platforms, balancing fidelity, memory, and performance.
  • Own UI tech art tooling, pipelines, and asset management to improve team efficiency.
  • Mentor UI artists and visual designers to align execution with the shared motion and material language.
  • Integrate 3D and UI workflows, including spatial and diegetic UI, cameras, and framing.
  • Optimize shaders, textures, and materials through profiling and real-time performance tuning.
  • Collaborate with designers to refine micro-interactions and ensure a premium UI feel.

Conocimientos

UI leadership
Mentorship
Cross-platform planning
Motion design
Collaboration
Real-time rendering
Prototyping
English communication

Herramientas

Unreal Engine 5
Material Editor
Niagara
Sequencer
Blueprints

Descripción del empleo

We are seeking a Senior UI Technical Artist to define the tech art systems, materials, and motion language that unify and scale a forward-looking game UI across platforms. You will elevate visual and UX designs with polished, performant solutions and mentor UI artists.ResponsibilitiesDefine UI tech art systems, templates, thematics, and principles for a scalable UI styleBuild highly polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, blueprints, and camera toolsEstablish consistent visual patterns for motion, FX, transitions, scale, and proportionCreate animated UI transitions and cinematic camera moves using Sequencer and related toolsPlan UI tech art adaptation across platforms, balancing fidelity, memory, and performanceOwn UI tech art tooling, pipelines, and asset management to improve team efficiencyMentor UI artists and visual designers to align execution with the shared motion and material languageIntegrate 3D and UI workflows, including spatial and diegetic UI, cameras, and framingOptimize shaders, textures, and materials through profiling and real-time performance tuningCollaborate with designers to refine micro-interactions and ensure a premium UI feelRequirements3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist in gamesSenior-level mentorship skills for guiding UI artists and visual designersStrong cross-platform planning skills balancing visual fidelity and performanceExpert Unreal Engine 5 skills, including Material Editor and NiagaraAdvanced Sequencer skills for animated transitions and cinematic camera movesStrong shader and UV math skills, including material functions/systems and optimizationSolid 3D and UI integration skills across cameras, lighting, framing, and post-processingStrong real-time lighting and post-process knowledge for mood and atmosphereProven motion design skills for timing, easing, micro-interactions, and hover statesExcellent collaboration skills to elevate established UX and visual designsHigh comfort with ambiguity in exploratory iteration to find the right feelUpper-Intermediate English (B2) proficiency in speaking and collaborationNice to haveExperience with reusable or modular VFX and material systems across large UI surfacesFamiliarity with UMG UI logic interacting with material and VFX systemsExperience with AI Assistants to accelerate prototyping, documentation, or tooling workflowsBackground in gaming cinematics, trailers, or environmental mood and lighting designWe offerInternational projects with top brandsWork with global teams of highly skilled, diverse peersHealthcare benefitsEmployee financial programsPaid time off and sick leaveUpskilling, reskilling and certification coursesUnlimited access to the LinkedIn Learning library and 22,000+ coursesGlobal career opportunitiesVolunteer and community involvement opportunitiesEPAM Employee GroupsAward-winning culture recognized by Glassdoor, Newsweek and LinkedInEPAM is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity or expression, disability, protected veteran status, or any other characteristic protected by applicable law.
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