Senior Technical Artist

EPAM Systems

México

Remote

MXN 850,000 - 1,100,000

Full time

8 days ago
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Benefits offered by this job

Healthcare benefits
Paid time off
Training courses
Global career opportunities

Job summary

EPAM Systems, Inc. is seeking a Senior Technical Artist to fuse art and engineering, delivering high-performance visuals for a range of platforms. You will work at the intersection of asset quality, shader logic, and UI motion, shaping the look and feel of interactive experiences.

The role emphasizes UE5 mastery, real-time lighting, and tool-driven workflows, with mentorship for visual designers and UI artists, while ensuring scalable art pipelines across projects.

Qualifications

  • 3+ years of hands-on experience as a Technical Artist or similar role.
  • Expert Unreal Engine 5 experience, including Material Editor and Niagara.
  • Strong real-time lighting, post-process, and mood shaping skills.
  • Proven ability to deliver refined UI hover states and motion details.
  • Excellent collaboration with designers and UI artists; fluent English at B2 level.

Responsibilities

  • Build high-performing tech art solutions using UE5 and UI systems.
  • Develop visual patterns for motion, FX, UI transitions, and camera work.
  • Define scalable tech art templates and tooling guidelines.
  • Mentor visual designers and UI artists on best practices.
  • Balance fidelity and performance across multiple platforms.

Skills

Unreal Engine 5
UI Tech Artist
VFX Artist
Shader logic
Texture optimization
Performance profiling
Motion design
Sequencer

Tools

Unreal Engine 5
Material Editor
Niagara
Sequencer

Job description

We are looking for a Senior Technical Artist to join our team. This role blends artistic sensibility with technical depth to shape polished, high-performing visual experiences within a collaborative studio setting. You'll work at the intersection of art and engineering, helping define how visual craft comes together across a range of platforms. It's a great opportunity for someone who enjoys solving creative challenges through a technical lens.ResponsibilitiesBuild refined, high-performing technical art solutions leveraging materials, UMG, animation, FX, lighting, Blueprints, and camera systems within UE4/5Establish forward-thinking tech art templates, thematic direction, and guiding principles for the product's evolving UIDevelop unified visual patterns governing motion, FX, UI transitions, scale, and proportion across the experienceDetermine how tech art scales across diverse platforms, balancing visual fidelity against performance constraintsTake ownership of tooling and asset management practices related to UI tech art for the broader teamGuide and support the growth of visual designers and UI artists through mentorshipRequirements3+ years of hands-on, relevant experience as a Technical Artist, UI Tech Artist, or VFX Artist, ideally including UI/front-end work within gamesDemonstrated expertise using Unreal Engine 5, especially the Material Editor and Niagara for real-time visual effectsPractical experience with Sequencer or comparable tools for crafting animated transitions and cinematic camera workStrong understanding of real-time lighting and post-process methods and how they shape mood and atmosphereTrack record delivering refined hover states, micro-interactions, and motion details that elevate overall UI feelSolid foundation in core technical art skills, including shader logic, texture/material optimization, and performance profilingKeen sensitivity to timing, easing, and motion design principles as applied within UI contextsStrong collaborative capability, able to take existing visual and UX concepts and enhance them through technical refinementComfort operating in loosely defined, exploratory situations to discover the right feel for a specific screen or momentSolid communication skills with working English fluency at B2 level or higher, supporting clear understanding of business needs and their translation into technical solutionsNice to haveFamiliarity with AI assistant tools to support and enhance creative workflowsBackground working within the gaming industry on comparable projectsExperience developing reusable or modular VFX and material systems suited for use across expansive UI surfacesBackground in cinematics, trailer production, or environmental mood and lighting designUnderstanding of UMG and how UI logic connects with material and VFX systemsWe offerInternational projects with top brandsWork with global teams of highly skilled, diverse peersHealthcare benefitsEmployee financial programsPaid time off and sick leaveUpskilling, reskilling and certification coursesUnlimited access to the LinkedIn Learning library and 22,000+ coursesGlobal career opportunitiesVolunteer and community involvement opportunitiesEPAM Employee GroupsAward-winning culture recognized by Glassdoor, Newsweek and LinkedInEPAM is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity or expression, disability, protected veteran status, or any other characteristic protected by applicable law.
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