3D Developer — Remote Real-Time Graphics

Bydrec

México

Remote

MXN 400,000 - 600,000

Full time

2 days ago
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Job summary

Bydrec in Mexico is seeking a skilled 3D graphics developer to design and implement cutting-edge 3D visuals across applications. You will work remotely with a distributed team on high-performance graphics pipelines using modern APIs and engines.

You should have a solid background in 3D math, C++/C#, and experience with Maya/Blender or Unity/Unreal, plus strong problem-solving and communication skills to collaborate effectively.

Qualifications

  • Bachelor's degree in CS, SW Eng, or related field.
  • 4+ years of experience in 3D development.
  • Proficiency in Maya, 3ds Max or Blender.
  • Strong knowledge of 3D graphics programming using APIs (OpenGL/DirectX/Vulkan).
  • Experience with Unity or Unreal Engine.
  • Solid understanding of 3D math concepts (linear algebra, trigonometry).
  • Proficiency in C++, C#, or similar languages.
  • Experience with Git and version control.
  • Strong problem-solving and analytical skills.
  • Excellent English communication.
  • Ability to work independently and in a remote environment.

Responsibilities

  • Develop and implement 3D graphics and animations for various applications
  • Create and optimize 3D models, textures, and environments
  • Implement 3D rendering techniques and shaders
  • Collaborate with designers and other developers to create visually appealing and performant 3D experiences
  • Troubleshoot and resolve technical issues related to 3D graphics
  • Stay up to date with the latest 3D development technologies and best practices
  • Participate in code reviews and contribute to the improvement of development processes

Skills

3D graphics development
C++
C#
OpenGL
DirectX
Vulkan
Unity
Unreal Engine
Git
English communication
Remote work

Education

Bachelor's degree in CS/Software Eng or related field

Tools

Maya
3ds Max
Blender

Job description

Bydrec in Mexico is seeking a skilled 3D graphics developer to design and implement cutting-edge 3D visuals across applications. You will work remotely with a distributed team on high-performance graphics pipelines using modern APIs and engines.

You should have a solid background in 3D math, C++/C#, and experience with Maya/Blender or Unity/Unreal, plus strong problem-solving and communication skills to collaborate effectively.

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