GAME DESIGNER (FREELANCE)

FutuRats SRL

Torino

Remote

EUR 55,000 - 92,000

Part time

3 days ago
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Job summary

FutuRats SRL, a Turin-based game studio, seeks a highly autonomous Freelance Game Designer to join remotely during critical development phases. You will design game systems, economies, and balancing, and implement mechanics inside Unity or Unreal.

You will document with clear GDDs and collaborate across remote and local teams to meet deadlines. The role requires 3+ years in game design, a strong analytical mindset, experience in Unity or Unreal, and excellent English communication.

Qualifications

  • 3+ years of professional game design experience with shipped titles or major contributions.
  • Strong analytical mindset, deep understanding of balancing and system design.
  • Hands-on experience in Unity or Unreal Engine, editor navigation essential.
  • Self-motivated, proactive, and able to manage time in a remote setup.

Responsibilities

  • Design game systems, economies, and mechanics to create engaging gameplay.
  • Implement and iterate mechanics inside Unity or Unreal using visual scripting or config tools.
  • Create and maintain clear, structured Game Design Documents (GDDs).
  • Collaborate remotely, attend sync meetings, and meet deadlines.

Skills

Game design
System design
Balancing
Analytical mindset

Tools

Unity
Unreal Engine

Job description

LOCATION: FULL REMOTE (EU TIMEZONE) CONTRACT: FREELANCE DURATION: PROJECT-BASED

About FutuRats: We are a game development studio based in Turin. Already known for our work alongside Slitherine on the Warhammer 40,000: Battlesector franchise, we are currently expanding our team to tackle an exciting new lineup of projects. We are looking for a highly autonomous and creative Freelance Game Designer to support our team remotely during critical development phases.

WORK ENVIRONMENT & RESPONSIBILITIES

As a Freelance Game Designer, you will collaborate seamlessly with our core team. Your day-to-day will involve:

  • System Design & Balancing: Designing game systems, economies, and mechanics, ensuring a highly engaging player experience.
  • Engine Implementation: Working directly inside the engine (Unity/Unreal) to implement and iterate on mechanics using visual scripting or configuration tools.
  • Documentation: Creating and updating clear, structured Game Design Documents (GDDs) to keep the remote and local teams perfectly aligned.
  • Remote Collaboration: Participating in sync meetings, communicating proactively, and delivering tasks reliably within agreed deadlines.
WHO WE'RE LOOKING FOR
  • Experience: 3+ years of professional experience as a Game Designer, with a portfolio showcasing shipped titles or significant project contributions.
  • Core Skills: Strong analytical mindset, solid understanding of game balancing, and experience in system design.
  • Engines: Proven hands-on experience with Unity or Unreal Engine (comfort in navigating the editor is essential).
  • Autonomy: Highly self-motivated, proactive, and capable of managing your own time effectively in a remote environment.
  • Timezone: Availability to work with significant overlap with Central European Time (CET/CEST) for seamless communication with our team in Italy.
  • Language: Excellent written and verbal English communication skills.
WHAT WE OFFER
  • Rate: Competitive Daily/Hourly freelance rate, commensurate with experience.
  • Integration: You won't just be an external resource; you'll be treated as a core part of the development process during your collaboration.
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