3D Computer Vision Engineer

European Tech Recruit

Bressanone

In loco

EUR 40.000 - 60.000

Tempo pieno

14 giorni+

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Descrizione del lavoro

A leading 3D scanning company based in Bressanone is seeking a talented 3D Computer Vision Engineer to join their team. The role involves developing geometric reconstruction techniques, optimizing workflows, and collaborating with ML engineers. Applicants should have a strong foundation in 3D vision through a relevant degree and industry experience, and be proficient in C++ and Python. This position may involve client engagement and technical decision-making, providing a unique opportunity to influence innovative workflows.

Competenze

  • Strong foundation in 3D vision and geometric computing, through a PhD or Master’s degree plus 3+ years of industry experience.
  • Strong background in multi-view geometry including camera models and bundle adjustment.
  • Experience with SfM/SLAM pipelines or structured light systems.
  • Proficiency in C++ and Python; able to write performance-critical code.
  • Familiarity with point cloud and mesh processing tools (Open3D, PCL, CGAL).
  • Experience with learned feature descriptors or neural depth estimation.
  • Familiarity with differentiable optimization.
  • Understanding of appearance capture and light calibration.

Mansioni

  • Develop and optimize geometric reconstruction modules, focusing on multi-camera calibration.
  • Implement optimization techniques for high-precision geometry.
  • Integrate learned components into existing workflows.
  • Develop strategies for capture and calibration supporting downstream processes.
  • Build robust workflows for point cloud and mesh processing.
  • Write maintainable code that scales across production infrastructure.
  • Collaborate with ML engineers and rendering specialists to unify approaches.
  • Engage with clients to determine performance requirements.

Conoscenze

3D vision and geometric computing
Multi-view geometry
C++
Python
Point cloud processing
Neural depth estimation

Formazione

PhD or Master’s degree in a related field

Strumenti

Open3D
PCL
CGAL

Descrizione del lavoro

European Tech Recruit are working closely with a market leading 3D scanning company, based in Bressanone, who are looking for a talented 3D Computer Vision Engineer to join their team.

In this role you will join a company that leverage state-of-the-art Computer Vision and Machine Learning algorithms to scan high quality, relightable 3D models of objects and products at scale.

You will work on multi-camera calibration, feature-based reconstruction, and geometric optimization. Combining classical techniques with modern learned approaches to achieve sub-millimeter accuracy at production scale.

Responsibilities as 3D Computer Vision Engineer:

  • Develop and optimize geometric reconstruction modules: multi-camera calibration, feature extraction and matching, structure-from-motion.
  • Implement and tune optimization techniques (bundle adjustment, surface fitting, mesh refinement) for high-precision geometry.
  • Integrate learned components—feature descriptors, depth priors, outlier rejection—into classical pipelines.
  • Develop capture and calibration strategies that support downstream appearance and material reconstruction.
  • Build robust point cloud and mesh processing workflows for cleaning, filtering, and topology repair.
  • Write performant, maintainable code that scales across our production infrastructure.
  • Work with ML engineers, rendering specialists, and system developers to bridge classical and neural approaches.
  • Engage with enterprise clients to understand accuracy and performance requirements.
  • Contribute to architectural decisions for scalable 3D processing.

Requirements:

  • Strong foundation in 3D vision and geometric computing, gained through a PhD or Master’s degree combined with 3+ years of industry experience.
  • Strong background in multi-view geometry: camera models, epipolar geometry, bundle adjustment.
  • Experience with SfM/SLAM pipelines or structured light systems.
  • Proficiency in C++ and Python; comfort with performance-critical code.
  • Familiarity with point cloud and mesh processing (Open3D, PCL, CGAL, or similar).
  • Experience with learned feature descriptors or neural depth estimation.
  • Familiarity with differentiable optimization.
  • Understanding of appearance capture, light calibration, or inverse rendering fundamentals.
  • Background in deformable geometry or non-rigid reconstruction.
  • Experience with camera/projector calibration or photogrammetry pipelines.
  • Familiarity with CUDA or GPU-accelerated geometry processing.
  • Contributions to open-source 3D vision projects.

If this role is of any interest please apply directly on LinkedIn or send a copy of your CV to nh@eu-recruit.com.

By applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see our Privacy Notice (https://eu-recruit.com/about-us/privacy-notice/).

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