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Modmacon is seeking a Technical Artist to bridge the art and programming teams, ensuring efficient implementation and performance across platforms. You will design and optimize pipelines, integrate assets in Unity and mobile engines, and prototype tools for artists to accelerate production.
The role demands expertise in Unity, Maya, shader work (HLSL/GLSL), and a solid understanding of the overall game art production pipeline, with a focus on high visual quality and performance.
At Modmacon, we specialize in creating high-quality mobile gaming art production. Our team collaborates with industry-leading game developers to
bring visually stunning and immersive gaming experiences to life. As we continue to grow, we are looking for passionate and talented individuals to join The Mods and make a lasting impact in the world of gaming.
We are looking for a Technical Artist to join our dynamic team in the gaming industry. As a Technical Artist, you will act as a bridge between the art and programming teams, ensuring that the game’s visual elements are implemented efficiently and perform optimally across platforms. You will work closely with artists and developers to solve complex technical challenges while maintaining the creative vision of the game.