Senior Technical Artist

SuperGaming

Pune District

On-site

INR 1,200,000 - 1,800,000

Full time

14 days+
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Job summary

A leading gaming company in India is seeking a Senior Technical Artist to bridge the gap between art and engineering. This role involves optimizing assets, building scalable art pipelines, and ensuring high visual quality across mobile platforms. Candidates should have a strong background in mobile game development and experience with various game engines and DCC tools.

Qualifications

  • 5+ years of experience in the gaming industry focused on mobile games.
  • Strong proficiency with game engines such as Unity or Unreal Engine.
  • Hands-on experience with DCC tools like Maya, Blender, or Photoshop.

Responsibilities

  • Design, implement, and maintain efficient art pipelines specific to mobile platforms.
  • Collaborate closely with artists, engineers, and designers to integrate assets into the game.
  • Optimize 2D/3D assets for performance and memory constraints of mobile devices.

Skills

Game engines (Unity, Unreal Engine)
Scripting languages (Python, C#)
DCC tools (Maya, Blender, Photoshop)
Problem-solving
Communication

Job description

Join to apply for the Senior Technical Artist role at SuperGaming.

SuperGaming builds the best real-time multiplayer games and game engines out of India. From hit titles like MaskGun and Silly Royale to the game engine powering made-in-India games like Indus, we’re shaping the future of gaming with tech at the core.

We are seeking a Senior Technical Artist with a strong foundation in mobile game development to bridge the gap between art and engineering. You will play a pivotal role in optimizing assets, building scalable art pipelines, and ensuring the highest visual quality and performance across mobile platforms.

Responsibilities
  • Design, implement, and maintain efficient art pipelines specific to mobile platforms.
  • Collaborate closely with artists, engineers, and designers to integrate assets into the game.
  • Optimize 2D/3D assets for performance and memory constraints of mobile devices.
  • Develop tools and scripts to automate and streamline asset workflows.
  • Troubleshoot and resolve performance or visual issues across different devices.
  • Provide technical guidance to artists regarding best practices and limitations.
Experience & Skills Required
  • 5+ years of experience in the gaming industry, with a focus on mobile games.
  • Strong proficiency with game engines such as Unity or Unreal Engine.
  • Experience with scripting languages (Python, C#, or equivalent).
  • Hands-on experience with DCC tools like Maya, Blender, or Photoshop.
  • Solid understanding of real-time rendering, asset optimization, and GPU/CPU performance profiling.
  • Strong problem-solving and communication skills, with the ability to work in cross-disciplinary teams.
Seniority level
  • Mid-Senior level
Employment type
  • Full-time
Job function
  • Design, Art/Creative, and Information Technology
Industries
  • Computer Games
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